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Revert "mp_image_pool: disallow adding read only frames"
This reverts commit 0ce3dce03a
.
We actually explicitly add read-only frames in some of the hwaccel code
via mp_image_new_custom_ref(), which sets AV_BUFFER_FLAG_READONLY. It's
probably better to keep it this way.
Fixes #4652 (and some related issues with D3D).
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parent
f7fb6e186a
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7f9193b353
@ -152,9 +152,9 @@ struct mp_image *mp_image_pool_get_no_alloc(struct mp_image_pool *pool, int fmt,
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// This assumes the buffer is at this point exclusively owned by us: we
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// can't track whether the buffer is unique otherwise.
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// (av_buffer_is_writable() checks the refcount of the new buffer only.)
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assert(av_buffer_is_writable(new->bufs[0]));
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int flags = av_buffer_is_writable(new->bufs[0]) ? 0 : AV_BUFFER_FLAG_READONLY;
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ref->bufs[0] = av_buffer_create(new->bufs[0]->data, new->bufs[0]->size,
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unref_image, new, 0);
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unref_image, new, flags);
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if (!ref->bufs[0]) {
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talloc_free(ref);
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return NULL;
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@ -169,10 +169,6 @@ struct mp_image *mp_image_pool_get_no_alloc(struct mp_image_pool *pool, int fmt,
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void mp_image_pool_add(struct mp_image_pool *pool, struct mp_image *new)
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{
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assert(new->bufs[0]);
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assert(!new->bufs[1]);
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assert(mp_image_is_writeable(new));
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struct image_flags *it = talloc_ptrtype(new, it);
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*it = (struct image_flags) { .pool_alive = true };
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new->priv = it;
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