mirror of https://github.com/mpv-player/mpv
audio: handle reinit after AO reload slightly cleaner
Don't print bogus messages about packets read in verbose mode.
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4235aab897
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@ -443,14 +443,14 @@ static void do_fill_audio_out_buffers(struct MPContext *mpctx, double endpts)
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int r = initial_audio_decode(mpctx->d_audio);
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if (r == AD_WAIT)
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return; // continue later when new data is available
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mpctx->d_audio->init_retries += 1;
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MP_VERBOSE(mpctx, "Initial audio packets read: %d\n",
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mpctx->d_audio->init_retries);
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if (r != AD_OK && mpctx->d_audio->init_retries >= 50) {
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MP_ERR(mpctx, "Error initializing audio.\n");
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struct track *track = mpctx->current_track[0][STREAM_AUDIO];
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mp_deselect_track(mpctx, track);
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return;
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if (r != AD_OK) {
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mpctx->d_audio->init_retries += 1;
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if (mpctx->d_audio->init_retries >= 50) {
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MP_ERR(mpctx, "Error initializing audio.\n");
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struct track *track = mpctx->current_track[0][STREAM_AUDIO];
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mp_deselect_track(mpctx, track);
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return;
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}
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}
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reinit_audio_chain(mpctx);
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mpctx->sleeptime = 0;
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