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Send VOCTRL_PAUSE/VOCTRL_RESUME events also when pausing for idle mode.

This makes the vos try to redraw the video if they can.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30660 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2010-02-19 23:35:21 +00:00
parent dd79cbf17b
commit 7afaac3a1f

View File

@ -3058,6 +3058,8 @@ if(!noconsolecontrols && !slave_mode){
while (player_idle_mode && !filename) {
play_tree_t * entry = NULL;
mp_cmd_t * cmd;
if (mpctx->video_out && vo_config_count)
mpctx->video_out->control(VOCTRL_PAUSE, NULL);
while (!(cmd = mp_input_get_cmd(0,1,0))) { // wait for command
if (mpctx->video_out && vo_config_count) mpctx->video_out->check_events();
usec_sleep(20000);
@ -3109,6 +3111,9 @@ while (player_idle_mode && !filename) {
}
//---------------------------------------------------------------------------
if (mpctx->video_out && vo_config_count)
mpctx->video_out->control(VOCTRL_RESUME, NULL);
if(filename) {
mp_msg(MSGT_CPLAYER,MSGL_INFO,MSGTR_Playing,
filename_recode(filename));