mirror of https://github.com/mpv-player/mpv
vo_opengl: fix build breakage
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7a5312e9a6
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796b32c4d7
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@ -246,7 +246,7 @@ const float* get_nnedi3_weights(const struct nnedi3_opts *conf, int *size)
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void pass_nnedi3(GL *gl, struct gl_shader_cache *sc, int planes, int tex_num,
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int step, float tex_mul, const struct nnedi3_opts *conf,
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struct gl_transform *transform)
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struct gl_transform *transform, GLenum tex_target)
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{
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}
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