Make \fr* parameter a floating point value.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@19628 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
eugeni 2006-09-01 20:36:38 +00:00
parent a12ab82a62
commit 729b0059a4
1 changed files with 4 additions and 4 deletions

View File

@ -726,13 +726,13 @@ static char* parse_tag(char* p, double pwr) {
render_context.detect_collisions = 0;
render_context.evt_type = EVENT_POSITIONED;
} else if (mystrcmp(&p, "frx") || mystrcmp(&p, "fry")) {
int val;
mystrtoi(&p, 10, &val);
double val;
mystrtod(&p, &val);
mp_msg(MSGT_GLOBAL, MSGL_V, "frx/fry unimplemented \n");
} else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) {
double angle;
int val;
val = strtol(p, &p, 10);
double val;
mystrtod(&p, &val);
mp_msg(MSGT_GLOBAL, MSGL_DBG2, "setting rotation to %.2f\n", val * pwr);
angle = M_PI * val / 180;
render_context.rotation = angle * pwr;