reworked, picture moves when window moved, fullscreen working with gui, fixed some annoying bugs

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@4272 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
alex 2002-01-19 22:43:19 +00:00
parent 8e1be5c835
commit 6fb8ea33bc
1 changed files with 61 additions and 80 deletions

View File

@ -43,13 +43,14 @@ static vo_info_t vo_info =
""
};
#define UNUSED(x) ((void)(x)) /* Removes warning about unused arguments */
/* X11 related variables */
static Window mWindow;
static int X_already_started = 0;
static GC mGC;
static XGCValues mGCV;
static uint32_t fgColor;
/* VIDIX related stuff */
@ -71,33 +72,24 @@ static Window mRoot;
static uint32_t drwX, drwY, drwWidth, drwHeight, drwBorderWidth,
drwDepth, drwcX, drwcY, dwidth, dheight, mFullscreen;
#ifdef HAVE_NEW_GUI
static uint32_t mdwidth, mdheight;
#endif
static vidix_grkey_t gr_key;
static void mDrawColorKey(void)
{
XSetForeground(mDisplay, mGC, fgColor);
XFillRectangle(mDisplay, mWindow, mGC, drwX, drwY, drwWidth,
(mFullscreen ? drwHeight - 1 : drwHeight));
XFlush(mDisplay);
}
static void set_window(int force_update)
{
#ifdef HAVE_NEW_GUI
if (vo_window != None)
{
mFullscreen = 0;
dwidth = mdwidth;
dheight = mdheight;
if ((vo_dwidth == vo_screenwidth) && (vo_dheight == vo_screenheight))
{
mFullscreen = 1;
dwidth = vo_screenwidth;
dheight = vo_screenwidth * mdheight / mdwidth;
dheight = vo_screenwidth * vo_dheight / vo_dwidth;
}
else
{
mFullscreen = 0;
dwidth = vo_dwidth;
dheight = vo_dheight;
}
}
#endif
@ -108,8 +100,9 @@ static void set_window(int force_update)
XTranslateCoordinates(mDisplay, mWindow, mRoot, 0, 0,
&drwcX, &drwcY, &mRoot);
mp_msg(MSGT_VO, MSGL_DBG2, "[xvidix] dcx: %d dcy: %d dx: %d dy: %d dw: %d dh: %d\n",
drwcX, drwcY, drwX, drwY, drwWidth, drwHeight);
if (!mFullscreen)
mp_msg(MSGT_VO, MSGL_V, "[xvidix] dcx: %d dcy: %d dx: %d dy: %d dw: %d dh: %d\n",
drwcX, drwcY, drwX, drwY, drwWidth, drwHeight);
/* following stuff copied from vo_xmga.c */
aspect(&dwidth, &dheight, A_NOZOOM);
@ -123,13 +116,11 @@ static void set_window(int force_update)
drwcY += drwY;
drwWidth = (dwidth > vo_screenwidth ? vo_screenwidth : dwidth);
drwHeight = (dheight > vo_screenheight ? vo_screenheight : dheight);
mp_msg(MSGT_VO, MSGL_DBG2, "[xvidix-fs] dcx: %d dcy: %d dx: %d dy: %d dw: %d dh: %d\n",
mp_msg(MSGT_VO, MSGL_V, "[xvidix-fs] dcx: %d dcy: %d dx: %d dy: %d dw: %d dh: %d\n",
drwcX, drwcY, drwX, drwY, drwWidth, drwHeight);
}
#endif
mDrawColorKey();
#ifdef HAVE_XINERAMA
if (XineramaIsActive(mDisplay))
{
@ -153,8 +144,8 @@ static void set_window(int force_update)
#endif
/* set new values in VIDIX */
if (force_update || ((window_x != drwcX) || (window_y != drwcY) ||
(window_width != drwWidth) || (window_height != drwHeight)))
if (force_update || (window_x != drwcX) || (window_y != drwcY) ||
(window_width != drwWidth) || (window_height != drwHeight))
{
window_x = drwcX;
window_y = drwcY;
@ -178,6 +169,16 @@ static void set_window(int force_update)
mp_msg(MSGT_VO, MSGL_INFO, "[xvidix] window properties: pos: %dx%d, size: %dx%d\n",
window_x, window_y, window_width, window_height);
/* mDrawColorKey: */
/* fill drawable with specified color */
XSetForeground(mDisplay, mGC, fgColor);
XFillRectangle(mDisplay, mWindow, mGC, drwX, drwY, drwWidth,
(mFullscreen ? drwHeight - 1 : drwHeight));
/* flush, update drawable */
XFlush(mDisplay);
return;
}
@ -188,7 +189,6 @@ static uint32_t init(uint32_t width, uint32_t height, uint32_t d_width,
uint32_t d_height, uint32_t flags, char *title, uint32_t format)
{
XVisualInfo vinfo;
XEvent xev;
XSizeHints hint;
XSetWindowAttributes xswa;
unsigned long xswamask;
@ -248,11 +248,6 @@ static uint32_t init(uint32_t width, uint32_t height, uint32_t d_width,
window_width = d_width;
window_height = d_height;
#ifdef HAVE_NEW_GUI
mdwidth = width;
mdheight = height;
#endif
mFullscreen = flags&0x01;
X_already_started++;
@ -284,6 +279,7 @@ if (vo_window == None)
#ifdef X11_FULLSCREEN
if (mFullscreen) /* fullscreen */
{
if (flags & 0x04)
{
aspect(&d_width, &d_height, A_ZOOM);
@ -293,6 +289,7 @@ if (vo_window == None)
d_width = vo_screenwidth;
d_height = vo_screenheight;
}
}
#endif
/* Make the window */
@ -320,7 +317,7 @@ if (vo_window == None)
}
else
mWindow = XCreateWindow(mDisplay, RootWindow(mDisplay, mScreen),
hint.x, hint.y, hint.width, hint.height, xswa.border_pixel,
window_x, window_y, window_width, window_height, xswa.border_pixel,
vinfo.depth, InputOutput, vinfo.visual, xswamask, &xswa);
vo_x11_classhint(mDisplay, mWindow, "xvidix");
@ -353,11 +350,15 @@ if (vo_window == None)
}
else
{
/* window was created by GUI */
mWindow = vo_window;
mGC = vo_gc;
}
#endif
mp_msg(MSGT_VO, MSGL_INFO, "[xvidix] image properties: %dx%d depth: %d\n",
image_width, image_height, image_depth);
if (vidix_grkey_support())
{
vidix_grkey_get(&gr_key);
@ -371,44 +372,16 @@ else
set_window(1);
#if 0
XGetGeometry(mDisplay, mWindow, &mRoot, &drwX, &drwY, &drwWidth,
&drwHeight, &drwBorderWidth, &drwDepth);
drwX = drwY = 0;
XTranslateCoordinates(mDisplay, mWindow, mRoot, 0, 0, &drwcX, &drwcY, &mRoot);
window_x = drwcX;
window_y = drwcY;
window_width = drwWidth;
window_height = drwHeight;
#ifdef HAVE_NEW_GUI
if (vo_window == None)
#endif
mp_msg(MSGT_VO, MSGL_INFO, "[xvidix] image properties: %dx%d depth: %d\n",
image_width, image_height, image_depth);
mp_msg(MSGT_VO, MSGL_INFO, "[xvidix] window properties: pos: %dx%d, size: %dx%d\n",
window_x, window_y, window_width, window_height);
#if 0
if (vidix_init(image_width, image_height, window_x, window_y, window_width,
window_height, format, vo_depthonscreen, vo_screenwidth, vo_screenheight) != 0)
{
mp_msg(MSGT_VO, MSGL_FATAL, "Can't initialize VIDIX driver: %s: %s\n",
vidix_name, strerror(errno));
vidix_term();
return(-1);
XFlush(mDisplay);
XSync(mDisplay, False);
}
#endif
#ifdef HAVE_NEW_GUI
if (vo_window == None)
#endif
{
XFlush(mDisplay);
XSync(mDisplay, False);
}
#ifdef HAVE_NEW_GUI
if (vo_window == None);
if (vo_window == None)
#endif
saver_off(mDisplay); /* turning off screen saver */
@ -420,27 +393,13 @@ static const vo_info_t *get_info(void)
return(&vo_info);
}
/* i think this is obsoleted.... -- alex */
static void Terminate_Display_Process(void)
{
getchar(); /* wait for enter to remove window */
vidix_term();
XDestroyWindow(mDisplay, mWindow);
XCloseDisplay(mDisplay);
X_already_started = 0;
return;
}
static void check_events(void)
{
const int event = vo_x11_check_events(mDisplay);
if (event & VO_EVENT_RESIZE)
if ((event & VO_EVENT_RESIZE) || (event & VO_EVENT_EXPOSE))
set_window(0);
else
if (event & VO_EVENT_EXPOSE)
mDrawColorKey();
return;
}
@ -462,12 +421,19 @@ static void flip_page(void)
static uint32_t draw_slice(uint8_t *src[], int stride[],
int w, int h, int x, int y)
{
UNUSED(src);
UNUSED(stride);
UNUSED(w);
UNUSED(h);
UNUSED(x);
UNUSED(y);
mp_msg(MSGT_VO, MSGL_FATAL, "[xvidix] error: didn't used vidix draw_slice!\n");
return(0);
}
static uint32_t draw_frame(uint8_t *src[])
{
UNUSED(src);
mp_msg(MSGT_VO, MSGL_FATAL, "[xvidix] error: didn't used vidix draw_frame!\n");
return(0);
}
@ -503,12 +469,27 @@ static void uninit(void)
{
vidix_term();
#ifdef HAVE_NEW_GUI
/* destroy window only if it's not controlled by GUI */
if (vo_window == None)
#endif
{
saver_on(mDisplay); /* screen saver back on */
if (!(WinID > 0)) /* don't destory window if -wid specified */
{
XDestroyWindow(mDisplay, mWindow);
// XCloseDisplay(mDisplay);
XCloseDisplay(mDisplay);
}
}
}
/* i think this is obsoleted.... -- alex */
static void Terminate_Display_Process(void)
{
getchar(); /* wait for enter to remove window */
vidix_term();
XDestroyWindow(mDisplay, mWindow);
XCloseDisplay(mDisplay);
X_already_started = 0;
return;
}