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mirror of https://github.com/mpv-player/mpv synced 2024-12-25 08:12:17 +00:00

audio: move some fallback handling to common AO reload function

Now a reload requested by an AO behaves in exactly the same way as
changing an AO-related options (like --audio-channels or
--audio-exclusive). This is good for testing and uniform behavior. (You
could go as far as saying it's a necessity, because the spotty and
obscure AO reload behavior is hard to reproduce and thus hard to test at
all.)
This commit is contained in:
wm4 2016-10-05 16:42:43 +02:00
parent 3825dc63b2
commit 6fb12a5fda
3 changed files with 36 additions and 34 deletions

View File

@ -861,33 +861,47 @@ static int filter_audio(struct MPContext *mpctx, struct mp_audio_buffer *outbuf,
return res;
}
void reload_audio_output(struct MPContext *mpctx)
{
if (!mpctx->ao)
return;
ao_reset(mpctx->ao);
uninit_audio_out(mpctx);
reinit_audio_filters(mpctx); // mostly to issue refresh seek
// Whether we can use spdif might have changed. If we failed to use spdif
// in the previous initialization, try it with spdif again (we'll fallback
// to PCM again if necessary).
struct ao_chain *ao_c = mpctx->ao_chain;
if (ao_c) {
struct dec_audio *d_audio = ao_c->audio_src;
if (d_audio && ao_c->spdif_failed) {
ao_c->spdif_passthrough = true;
ao_c->spdif_failed = false;
d_audio->try_spdif = true;
ao_c->af->initialized = 0;
if (!audio_init_best_codec(d_audio)) {
MP_ERR(mpctx, "Error reinitializing audio.\n");
error_on_track(mpctx, ao_c->track);
}
}
}
mp_wakeup_core(mpctx);
}
void fill_audio_out_buffers(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct ao_chain *ao_c = mpctx->ao_chain;
bool was_eof = mpctx->audio_status == STATUS_EOF;
dump_audio_stats(mpctx);
if (mpctx->ao && ao_query_and_reset_events(mpctx->ao, AO_EVENT_RELOAD)) {
ao_reset(mpctx->ao);
uninit_audio_out(mpctx);
if (ao_c) {
struct dec_audio *d_audio = ao_c->audio_src;
if (d_audio && ao_c->spdif_failed) {
ao_c->spdif_failed = false;
d_audio->try_spdif = true;
if (!audio_init_best_codec(d_audio)) {
MP_ERR(mpctx, "Error reinitializing audio.\n");
error_on_track(mpctx, ao_c->track);
return;
}
}
reinit_audio_filters_and_output(mpctx);
ao_c = mpctx->ao_chain;
}
}
if (mpctx->ao && ao_query_and_reset_events(mpctx->ao, AO_EVENT_RELOAD))
reload_audio_output(mpctx);
struct ao_chain *ao_c = mpctx->ao_chain;
if (!ao_c)
return;

View File

@ -1881,13 +1881,6 @@ static int get_device_entry(int item, int action, void *arg, void *ctx)
return m_property_read_sub(props, action, arg);
}
static void reload_audio_output(struct MPContext *mpctx)
{
if (!mpctx->ao)
return;
ao_request_reload(mpctx->ao);
}
static void create_hotplug(struct MPContext *mpctx)
{
struct command_ctx *cmd = mpctx->command_ctx;
@ -5735,14 +5728,8 @@ void mp_option_change_callback(void *ctx, struct m_config_option *co, int flags)
}
}
if ((flags & UPDATE_AUDIO) && mpctx->ao_chain) {
// Force full mid-stream reinit.
if (mpctx->ao)
ao_reset(mpctx->ao);
uninit_audio_out(mpctx);
reinit_audio_filters(mpctx); // mostly to issue refresh seek
mp_wakeup_core(mpctx);
}
if (flags & UPDATE_AUDIO)
reload_audio_output(mpctx);
if (flags & UPDATE_PRIORITY)
update_priority(mpctx);

View File

@ -445,6 +445,7 @@ int init_audio_decoder(struct MPContext *mpctx, struct track *track);
void reinit_audio_chain_src(struct MPContext *mpctx, struct lavfi_pad *src);
void audio_update_volume(struct MPContext *mpctx);
void audio_update_balance(struct MPContext *mpctx);
void reload_audio_output(struct MPContext *mpctx);
// configfiles.c
void mp_parse_cfgfiles(struct MPContext *mpctx);