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https://github.com/mpv-player/mpv
synced 2024-12-25 08:12:17 +00:00
audio: move some fallback handling to common AO reload function
Now a reload requested by an AO behaves in exactly the same way as changing an AO-related options (like --audio-channels or --audio-exclusive). This is good for testing and uniform behavior. (You could go as far as saying it's a necessity, because the spotty and obscure AO reload behavior is hard to reproduce and thus hard to test at all.)
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@ -861,33 +861,47 @@ static int filter_audio(struct MPContext *mpctx, struct mp_audio_buffer *outbuf,
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return res;
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}
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void reload_audio_output(struct MPContext *mpctx)
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{
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if (!mpctx->ao)
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return;
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ao_reset(mpctx->ao);
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uninit_audio_out(mpctx);
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reinit_audio_filters(mpctx); // mostly to issue refresh seek
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// Whether we can use spdif might have changed. If we failed to use spdif
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// in the previous initialization, try it with spdif again (we'll fallback
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// to PCM again if necessary).
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struct ao_chain *ao_c = mpctx->ao_chain;
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if (ao_c) {
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struct dec_audio *d_audio = ao_c->audio_src;
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if (d_audio && ao_c->spdif_failed) {
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ao_c->spdif_passthrough = true;
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ao_c->spdif_failed = false;
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d_audio->try_spdif = true;
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ao_c->af->initialized = 0;
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if (!audio_init_best_codec(d_audio)) {
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MP_ERR(mpctx, "Error reinitializing audio.\n");
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error_on_track(mpctx, ao_c->track);
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}
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}
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}
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mp_wakeup_core(mpctx);
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}
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void fill_audio_out_buffers(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct ao_chain *ao_c = mpctx->ao_chain;
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bool was_eof = mpctx->audio_status == STATUS_EOF;
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dump_audio_stats(mpctx);
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if (mpctx->ao && ao_query_and_reset_events(mpctx->ao, AO_EVENT_RELOAD)) {
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ao_reset(mpctx->ao);
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uninit_audio_out(mpctx);
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if (ao_c) {
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struct dec_audio *d_audio = ao_c->audio_src;
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if (d_audio && ao_c->spdif_failed) {
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ao_c->spdif_failed = false;
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d_audio->try_spdif = true;
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if (!audio_init_best_codec(d_audio)) {
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MP_ERR(mpctx, "Error reinitializing audio.\n");
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error_on_track(mpctx, ao_c->track);
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return;
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}
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}
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reinit_audio_filters_and_output(mpctx);
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ao_c = mpctx->ao_chain;
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}
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}
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if (mpctx->ao && ao_query_and_reset_events(mpctx->ao, AO_EVENT_RELOAD))
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reload_audio_output(mpctx);
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struct ao_chain *ao_c = mpctx->ao_chain;
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if (!ao_c)
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return;
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@ -1881,13 +1881,6 @@ static int get_device_entry(int item, int action, void *arg, void *ctx)
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return m_property_read_sub(props, action, arg);
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}
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static void reload_audio_output(struct MPContext *mpctx)
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{
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if (!mpctx->ao)
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return;
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ao_request_reload(mpctx->ao);
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}
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static void create_hotplug(struct MPContext *mpctx)
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{
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struct command_ctx *cmd = mpctx->command_ctx;
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@ -5735,14 +5728,8 @@ void mp_option_change_callback(void *ctx, struct m_config_option *co, int flags)
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}
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}
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if ((flags & UPDATE_AUDIO) && mpctx->ao_chain) {
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// Force full mid-stream reinit.
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if (mpctx->ao)
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ao_reset(mpctx->ao);
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uninit_audio_out(mpctx);
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reinit_audio_filters(mpctx); // mostly to issue refresh seek
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mp_wakeup_core(mpctx);
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}
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if (flags & UPDATE_AUDIO)
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reload_audio_output(mpctx);
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if (flags & UPDATE_PRIORITY)
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update_priority(mpctx);
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@ -445,6 +445,7 @@ int init_audio_decoder(struct MPContext *mpctx, struct track *track);
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void reinit_audio_chain_src(struct MPContext *mpctx, struct lavfi_pad *src);
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void audio_update_volume(struct MPContext *mpctx);
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void audio_update_balance(struct MPContext *mpctx);
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void reload_audio_output(struct MPContext *mpctx);
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// configfiles.c
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void mp_parse_cfgfiles(struct MPContext *mpctx);
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