mirror of https://github.com/mpv-player/mpv
Slightly simplify the conditional release/free code
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28119 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -202,31 +202,26 @@ static void destroy_d3d_surfaces(void)
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>destroy_d3d_surfaces called\r\n");
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/* Let's destroy the old (if any) D3D Surfaces */
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if (priv->locked_rect.pBits) {
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if (priv->locked_rect.pBits)
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IDirect3DSurface9_UnlockRect(priv->d3d_surface);
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priv->locked_rect.pBits = NULL;
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}
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priv->locked_rect.pBits = NULL;
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if (priv->d3d_surface) {
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if (priv->d3d_surface)
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IDirect3DSurface9_Release(priv->d3d_surface);
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priv->d3d_surface = NULL;
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}
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priv->d3d_surface = NULL;
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/* kill the OSD texture and its shadow copy */
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if (priv->d3d_texture_osd) {
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if (priv->d3d_texture_osd)
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IDirect3DTexture9_Release(priv->d3d_texture_osd);
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priv->d3d_texture_osd = NULL;
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}
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priv->d3d_texture_osd = NULL;
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if (priv->d3d_texture_system) {
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if (priv->d3d_texture_system)
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IDirect3DTexture9_Release(priv->d3d_texture_system);
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priv->d3d_texture_system = NULL;
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}
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priv->d3d_texture_system = NULL;
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if (priv->d3d_backbuf) {
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if (priv->d3d_backbuf)
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IDirect3DSurface9_Release(priv->d3d_backbuf);
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priv->d3d_backbuf = NULL;
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}
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priv->d3d_backbuf = NULL;
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}
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/** @brief Create D3D Offscreen and Backbuffer surfaces.
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@ -409,10 +404,9 @@ static int reconfigure_d3d(void)
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destroy_d3d_surfaces();
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/* Destroy the D3D Device */
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if (priv->d3d_device) {
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if (priv->d3d_device)
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IDirect3DDevice9_Release(priv->d3d_device);
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priv->d3d_device = NULL;
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}
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priv->d3d_device = NULL;
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/* Stop the whole Direct3D */
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IDirect3D9_Release(priv->d3d_handle);
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@ -778,10 +772,9 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
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destroy_d3d_surfaces();
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/* Destroy the D3D Device */
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if (priv->d3d_device) {
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if (priv->d3d_device)
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IDirect3DDevice9_Release(priv->d3d_device);
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priv->d3d_device = NULL;
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}
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priv->d3d_device = NULL;
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if (!configure_d3d())
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return VO_ERROR;
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