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applied Melanson's patch
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@5188 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -164,10 +164,14 @@ K6/2 500, without framedrop.</P>
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<P><B><A NAME=2.2.1.3>2.2.1.3. XAnim codecs</A></B></P>
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<P>Foreword: using (some) XAnim codecs with other program than XAnim, is
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<B><I>ILLEGAL</I></B>. It is <B>YOUR</B> responsibility to read its license,
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and do accordingly. The authors of <B>MPlayer</B> can't be held responsible for
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any unlawful act of the user.</P>
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<P>Foreword:
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Be advised that the XAnim binary codecs are packaged with a piece of text
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claiming to be a legally binding software license which, among other
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absurdities, forbids the user to use the codecs in conjunction with any
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program other than XAnim. As the XAnim author has yet to bring legal
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action against anyone for codec-related issues, the MPlayer developers
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don't lose too much sleep over this and you probably shouldn't, either.
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</P>
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<P>So yes, <B>MPlayer</B> can use XAnim's codecs for decoding. It's very
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easy to enable them:</P>
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@ -1496,7 +1496,12 @@ Anyone has closer info?</P>
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<UL>
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<LI>MS Video1 codec open-source implementation</LI>
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<LI>FLI demuxer, decoder</LI>
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<LI>Generic ADPCM decoder (supports stereo IMA4 too)</LI>
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<LI>Unified ADPCM Decoder (supports IMA/DVI, MS ADPCM, several others)</LI>
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<LI>FILM (.cpk) file demuxer</LI>
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<LI>RoQ file demuxer</LI>
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<LI>RoQ Audio/Video decoder</LI>
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<LI>QT SMC decoder</LI>
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<LI>QT RLE decoder</LI>
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</UL></LI>
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<LI><B><A HREF="mailto:ranma@gmx.at">Tobias Diedrich</A></B>
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