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vo_opengl: hwdec_vaegl: fix terminology in comment
Bad idea to call a component "pixel" - that's true only for the Y plane.
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@ -315,12 +315,12 @@ static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image,
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mp_image_setfmt(&layout, mpfmt);
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int drm_fmts[8] = {
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// 1 bytes per pixel, 1-4 components
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// 1 bytes per component, 1-4 components
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MP_FOURCC('R', '8', ' ', ' '), // DRM_FORMAT_R8
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MP_FOURCC('G', 'R', '8', '8'), // DRM_FORMAT_GR88
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MP_FOURCC('R', 'G', '2', '4'), // DRM_FORMAT_RGB888
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MP_FOURCC('R', 'A', '2', '4'), // DRM_FORMAT_RGBA8888
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// 2 bytes per pixel, 1-4 components
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// 2 bytes per component, 1-4 components
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MP_FOURCC('R', '1', '6', ' '), // proposed DRM_FORMAT_R16
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MP_FOURCC('G', 'R', '3', '2'), // proposed DRM_FORMAT_GR32
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0, // N/A
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