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manpage: lua: attempt to improve add_key_binding() description
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@ -141,24 +141,29 @@ The ``mp`` module is preloaded, although it can be loaded manually with
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nothing if the ``name`` wasn't registered.
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``mp.add_key_binding(key, name|fn [,fn])``
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Register a key binding. The binding will be mapped to the given ``key``,
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which is a string describing the physical key. This uses the same key
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names as in input.conf, and also allows combinations (e.g. ``ctrl+a``).
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Register callback to be run on a key binding. The binding will be mapped to
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the given ``key``, which is a string describing the physical key. This uses
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the same key names as in input.conf, and also allows combinations
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(e.g. ``ctrl+a``).
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Key bindings are dispatched as script commands. The ``name`` argument is
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the name used to invoke command handlers as registered by
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``mp.register_script_command``. The name can also be used by users to remap
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the bindings provided by your script (see below).
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After calling this function, key presses will cause the function ``fn`` to
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be called (unless the user overmapped the key with another binding).
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If a key binding or a command with the given name already exists, it's
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overwritten.
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The ``name`` argument should be a short symbolic string. It allows the user
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to remap the key binding via input.conf using the ``script_message``
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command, the script name, and the name of the key binding (see below for
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an example). The name should be unique across other bindings in the same
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script - if not, the previous binding with the same name will be
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overwritten. You can omit the name, in which case a random name is generated
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internally.
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The ``fn`` parameter is optional. If provided, it must be a function, and
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will be called when the key is pressed. Actually, this just for
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convenience, and literally calls ``mp.register_script_command(name, fn)``.
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Internally, key bindings are dispatched via the ``script_message`` input
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command and ``mp.register_script_command``.
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You can also omit the name and only provide a function ``fn`` instead. Then
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a random name is generated internally.
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Trying to map multiple commands to a key will essentially prefer a random
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binding, while the other bindings are not called. It is guaranteed that
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user defined bindings in the central input.conf are preferred over bindings
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added with this function (but see ``mp.add_forced_key_binding``).
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Example:
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