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af_volume: do not change data when volume is 1

When the volume multiplier is 1, the data shouldn't be changed, but the
code actually multiplied each sample with 255/256. Change the factor to
256, and hope there wasn't a good reason for the value 255.

Additionally, don't work on the data if it wouldn't be changed anyway.
This is a micro-optimization.

This doesn't touch the code path for the float format.
This commit is contained in:
wm4 2011-12-22 07:33:15 +01:00 committed by Uoti Urpala
parent 5489d0e89a
commit 6cecbf38c1

View File

@ -142,7 +142,6 @@ static af_data_t* play(struct af_instance_s* af, af_data_t* data)
{
af_data_t* c = data; // Current working data
af_volume_t* s = (af_volume_t*)af->setup; // Setup for this instance
int ch = 0; // Channel counter
register int nch = c->nch; // Number of channels
register int i = 0;
@ -150,9 +149,9 @@ static af_data_t* play(struct af_instance_s* af, af_data_t* data)
if(af->data->format == (AF_FORMAT_S16_NE)){
int16_t* a = (int16_t*)c->audio; // Audio data
int len = c->len/2; // Number of samples
for(ch = 0; ch < nch ; ch++){
if(s->enable[ch]){
register int vol = (int)(255.0 * s->level[ch]);
for (int ch = 0; ch < nch; ch++) {
int vol = 256.0 * s->level[ch];
if (s->enable[ch] && vol != 256) {
for(i=ch;i<len;i+=nch){
register int x = (a[i] * vol) >> 8;
a[i]=clamp(x,SHRT_MIN,SHRT_MAX);
@ -164,7 +163,7 @@ static af_data_t* play(struct af_instance_s* af, af_data_t* data)
else if(af->data->format == (AF_FORMAT_FLOAT_NE)){
float* a = (float*)c->audio; // Audio data
int len = c->len/4; // Number of samples
for(ch = 0; ch < nch ; ch++){
for (int ch = 0; ch < nch; ch++) {
// Volume control (fader)
if(s->enable[ch]){
float t = 1.0 - s->time;