diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1 index b3b5e17e26..c0af70ae30 100644 --- a/DOCS/man/en/mplayer.1 +++ b/DOCS/man/en/mplayer.1 @@ -3341,9 +3341,9 @@ natural bicubic spline .sp 1 .RS .I NOTE: -For \-sws\ 2 and 7, the sharpness can be set with the scaling parameter (p) -of \-vf scale (0 (soft) \- 100 (sharp)), for \-sws 9, it specifies the filter -length (1 \- 10). +For \-sws\ 2 and 7, sharpness can be set with the scaling parameter +of \-vf scale (0 (soft) \- 100 (sharp)), for \-sws 9, the scaling +parameter specifies the filter length (1 \- 10). .RE . .TP @@ -3611,8 +3611,13 @@ incapable of scaling, it defaults to d_width/\:d_height! .br -3: Calculate w/\:h using the other dimension and the original aspect ratio. .REss -.IPs interlaced +.IPs Toggle interlaced scaling. +.RSss +0: off (default) +.br +1: on +.REss .IPs chroma skipping .RSss @@ -3624,19 +3629,21 @@ chroma skipping .br 3: Use only every 8. input line for chroma. .REss -.IPs +.IPs "[:] (also see \-sws)" +Set some scaling parameters depending on the type of scaler selected +with \-sws. .RSss \-sws 2 (bicubic): B (blurring) and C (ringing) .br -(0.00, 0.60) default +0.00:0.60 default .br -(0.00, 0.75) VirtualDubs "precise bicubic" +0.00:0.75 VirtualDubs "precise bicubic" .br -(0.00, 0.50) Catmull-Rom spline +0.00:0.50 Catmull-Rom spline .br -(0.33, 0.33) Mitchell-Netravali spline +0.33:0.33 Mitchell-Netravali spline .br -(1.00, 0.00) cubic B-spline +1.00:0.00 cubic B-spline .br \-sws 7 (gaussian): sharpness (0 (soft) \- 100 (sharp)) .br @@ -6891,7 +6898,7 @@ Here is how it works, and how to use it: .br The first pass (pass=1) collects statistics on the video and writes them to a file. -You might want to deactivate some CPU-hungry options, appart from the ones +You might want to deactivate some CPU-hungry options, apart from the ones that are on by default. .br In two pass mode, the second pass (pass=2) reads the stats file and @@ -6906,6 +6913,7 @@ You can use all encoding options, except very CPU-hungry options. The third pass (pass=3) is the same as the second pass, except that it has the second pass' stats to work from. You can use all encoding options, including CPU-hungry ones. +.br .I NOTE: Three pass and x264 support being quite recent in MEncoder, we welcome any