-sws and -vf scale sections improved, small fixes.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13526 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
diego 2004-10-02 02:23:34 +00:00
parent 88f23dbe9b
commit 6c35912de9
1 changed files with 19 additions and 11 deletions

View File

@ -3341,9 +3341,9 @@ natural bicubic spline
.sp 1
.RS
.I NOTE:
For \-sws\ 2 and 7, the sharpness can be set with the scaling parameter (p)
of \-vf scale (0 (soft) \- 100 (sharp)), for \-sws 9, it specifies the filter
length (1 \- 10).
For \-sws\ 2 and 7, sharpness can be set with the scaling parameter
of \-vf scale (0 (soft) \- 100 (sharp)), for \-sws 9, the scaling
parameter specifies the filter length (1 \- 10).
.RE
.
.TP
@ -3611,8 +3611,13 @@ incapable of scaling, it defaults to d_width/\:d_height!
.br
-3: Calculate w/\:h using the other dimension and the original aspect ratio.
.REss
.IPs interlaced
.IPs <interlaced>
Toggle interlaced scaling.
.RSss
0: off (default)
.br
1: on
.REss
.IPs <chr_drop>
chroma skipping
.RSss
@ -3624,19 +3629,21 @@ chroma skipping
.br
3: Use only every 8. input line for chroma.
.REss
.IPs <param>
.IPs "<param>[:<param2>] (also see \-sws)"
Set some scaling parameters depending on the type of scaler selected
with \-sws.
.RSss
\-sws 2 (bicubic): B (blurring) and C (ringing)
.br
(0.00, 0.60) default
0.00:0.60 default
.br
(0.00, 0.75) VirtualDubs "precise bicubic"
0.00:0.75 VirtualDubs "precise bicubic"
.br
(0.00, 0.50) Catmull-Rom spline
0.00:0.50 Catmull-Rom spline
.br
(0.33, 0.33) Mitchell-Netravali spline
0.33:0.33 Mitchell-Netravali spline
.br
(1.00, 0.00) cubic B-spline
1.00:0.00 cubic B-spline
.br
\-sws 7 (gaussian): sharpness (0 (soft) \- 100 (sharp))
.br
@ -6891,7 +6898,7 @@ Here is how it works, and how to use it:
.br
The first pass (pass=1) collects statistics on the video and writes them
to a file.
You might want to deactivate some CPU-hungry options, appart from the ones
You might want to deactivate some CPU-hungry options, apart from the ones
that are on by default.
.br
In two pass mode, the second pass (pass=2) reads the stats file and
@ -6906,6 +6913,7 @@ You can use all encoding options, except very CPU-hungry options.
The third pass (pass=3) is the same as the second pass, except that it has
the second pass' stats to work from.
You can use all encoding options, including CPU-hungry ones.
.br
.I
NOTE:
Three pass and x264 support being quite recent in MEncoder, we welcome any