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https://github.com/mpv-player/mpv
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-sws and -vf scale sections improved, small fixes.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13526 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -3341,9 +3341,9 @@ natural bicubic spline
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.sp 1
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.RS
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.I NOTE:
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For \-sws\ 2 and 7, the sharpness can be set with the scaling parameter (p)
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of \-vf scale (0 (soft) \- 100 (sharp)), for \-sws 9, it specifies the filter
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length (1 \- 10).
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For \-sws\ 2 and 7, sharpness can be set with the scaling parameter
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of \-vf scale (0 (soft) \- 100 (sharp)), for \-sws 9, the scaling
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parameter specifies the filter length (1 \- 10).
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.RE
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.
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.TP
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@ -3611,8 +3611,13 @@ incapable of scaling, it defaults to d_width/\:d_height!
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.br
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-3: Calculate w/\:h using the other dimension and the original aspect ratio.
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.REss
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.IPs interlaced
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.IPs <interlaced>
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Toggle interlaced scaling.
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.RSss
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0: off (default)
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.br
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1: on
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.REss
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.IPs <chr_drop>
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chroma skipping
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.RSss
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@ -3624,19 +3629,21 @@ chroma skipping
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.br
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3: Use only every 8. input line for chroma.
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.REss
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.IPs <param>
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.IPs "<param>[:<param2>] (also see \-sws)"
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Set some scaling parameters depending on the type of scaler selected
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with \-sws.
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.RSss
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\-sws 2 (bicubic): B (blurring) and C (ringing)
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.br
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(0.00, 0.60) default
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0.00:0.60 default
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.br
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(0.00, 0.75) VirtualDubs "precise bicubic"
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0.00:0.75 VirtualDubs "precise bicubic"
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.br
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(0.00, 0.50) Catmull-Rom spline
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0.00:0.50 Catmull-Rom spline
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.br
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(0.33, 0.33) Mitchell-Netravali spline
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0.33:0.33 Mitchell-Netravali spline
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.br
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(1.00, 0.00) cubic B-spline
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1.00:0.00 cubic B-spline
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.br
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\-sws 7 (gaussian): sharpness (0 (soft) \- 100 (sharp))
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.br
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@ -6891,7 +6898,7 @@ Here is how it works, and how to use it:
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.br
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The first pass (pass=1) collects statistics on the video and writes them
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to a file.
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You might want to deactivate some CPU-hungry options, appart from the ones
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You might want to deactivate some CPU-hungry options, apart from the ones
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that are on by default.
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.br
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In two pass mode, the second pass (pass=2) reads the stats file and
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@ -6906,6 +6913,7 @@ You can use all encoding options, except very CPU-hungry options.
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The third pass (pass=3) is the same as the second pass, except that it has
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the second pass' stats to work from.
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You can use all encoding options, including CPU-hungry ones.
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.br
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.I
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NOTE:
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Three pass and x264 support being quite recent in MEncoder, we welcome any
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