mirror of https://github.com/mpv-player/mpv
input: simplify by not tracking key up/down states
We only need to track key up/down for a single key. There may be some minor loss of robustness, but this can (probably) happen only if a VO or user sends strange or complicated sequences of events. In the normal case, what we do is more than enough. Most simplification comes from the fact that mpv is not a game console, and users normally execute only one action at once.
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@ -139,9 +139,8 @@ struct input_ctx {
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// history of key downs - the newest is in position 0
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int key_history[MP_MAX_KEY_DOWN];
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// these are the keys currently down
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int key_down[MP_MAX_KEY_DOWN];
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unsigned int num_key_down;
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// key code of the last key that triggered MP_KEY_STATE_DOWN
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int last_key_down;
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int64_t last_key_down_time;
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bool current_down_cmd_need_release;
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struct mp_cmd *current_down_cmd;
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@ -529,28 +528,17 @@ static void release_down_cmd(struct input_ctx *ictx, bool drop_current)
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}
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ictx->current_down_cmd = NULL;
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ictx->current_down_cmd_need_release = false;
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ictx->last_key_down = 0;
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ictx->last_key_down_time = 0;
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ictx->ar_state = -1;
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}
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static int find_key_down(struct input_ctx *ictx, int code)
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static void release_all(struct input_ctx *ictx)
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{
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code &= ~(MP_KEY_STATE_UP | MP_KEY_STATE_DOWN | MP_KEY_MODIFIER_MASK);
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for (int j = 0; j < ictx->num_key_down; j++) {
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if ((ictx->key_down[j] & ~MP_KEY_MODIFIER_MASK) == code)
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return j;
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}
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return -1;
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}
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static void remove_key_down(struct input_ctx *ictx, int code)
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{
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int index = find_key_down(ictx, code);
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if (index >= 0) {
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memmove(&ictx->key_down[index], &ictx->key_down[index + 1],
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(ictx->num_key_down - (index + 1)) * sizeof(int));
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ictx->num_key_down -= 1;
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}
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ictx->last_key_down = 0;
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ictx->last_key_down_time = 0;
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release_down_cmd(ictx, false);
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update_mouse_section(ictx);
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}
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// Whether a command shall be sent on both key down and key up events.
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@ -585,58 +573,49 @@ static void interpret_key(struct input_ctx *ictx, int code, double scale)
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if (unmod >= 32 && unmod < MP_KEY_BASE)
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code &= ~MP_KEY_MODIFIER_SHIFT;
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if (mp_msg_test(ictx->log, MSGL_DEBUG)) {
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int noflags = code & ~(MP_KEY_STATE_DOWN | MP_KEY_STATE_UP);
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char *key = mp_input_get_key_name(noflags);
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MP_DBG(ictx, "key code=%#x '%s'%s%s\n",
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code, key, (code & MP_KEY_STATE_DOWN) ? " down" : "",
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(code & MP_KEY_STATE_UP) ? " up" : "");
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talloc_free(key);
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}
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int state = code & (MP_KEY_STATE_DOWN | MP_KEY_STATE_UP);
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code = code & ~(unsigned)state;
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if (!(code & MP_KEY_STATE_UP) && ictx->num_key_down >= MP_MAX_KEY_DOWN) {
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MP_ERR(ictx, "Too many key down events at the same time\n");
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return;
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if (mp_msg_test(ictx->log, MSGL_DEBUG)) {
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char *key = mp_input_get_key_name(code);
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MP_DBG(ictx, "key code=%#x '%s'%s%s\n",
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code, key, (state & MP_KEY_STATE_DOWN) ? " down" : "",
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(state & MP_KEY_STATE_UP) ? " up" : "");
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talloc_free(key);
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}
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if (MP_KEY_DEPENDS_ON_MOUSE_POS(unmod))
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ictx->mouse_event_counter++;
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ictx->got_new_events = true;
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bool key_was_down = find_key_down(ictx, code) >= 0;
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struct mp_cmd *cmd = NULL;
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if (code & MP_KEY_STATE_DOWN) {
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// Check if we don't already have this key as pushed
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if (key_was_down)
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if (state == MP_KEY_STATE_DOWN) {
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// Protect against VOs which send STATE_DOWN with autorepeat
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if (ictx->last_key_down == code)
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return;
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// Cancel current down-event (there can be only one)
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release_down_cmd(ictx, true);
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ictx->key_down[ictx->num_key_down] = code & ~MP_KEY_STATE_DOWN;
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ictx->num_key_down++;
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update_mouse_section(ictx);
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ictx->last_key_down_time = mp_time_us();
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ictx->ar_state = 0;
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cmd = get_cmd_from_keys(ictx, NULL, code & ~MP_KEY_STATE_DOWN);
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key_buf_add(ictx->key_history, code & ~MP_KEY_STATE_DOWN);
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cmd = get_cmd_from_keys(ictx, NULL, code);
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key_buf_add(ictx->key_history, code);
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if (cmd && should_drop_cmd(ictx, cmd)) {
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ictx->num_key_down--;
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talloc_free(cmd);
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return;
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}
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ictx->last_key_down = code;
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ictx->last_key_down_time = mp_time_us();
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ictx->ar_state = 0;
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if (cmd && (code & MP_KEY_EMIT_ON_UP))
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cmd->key_up_follows = true;
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ictx->current_down_cmd = mp_cmd_clone(cmd);
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ictx->current_down_cmd_need_release = false;
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} else if (code & MP_KEY_STATE_UP) {
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if (key_was_down) {
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remove_key_down(ictx, code & ~MP_KEY_STATE_DOWN);
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release_down_cmd(ictx, false);
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}
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update_mouse_section(ictx);
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} else if (state == MP_KEY_STATE_UP) {
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// Most VOs send RELEASE_ALL anyway
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release_all(ictx);
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} else {
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// Press of key with no separate down/up events
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if (key_was_down) {
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if (ictx->last_key_down == code) {
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// Mixing press events and up/down with the same key is not allowed
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MP_WARN(ictx, "Mixing key presses and up/down.\n");
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}
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@ -671,9 +650,7 @@ static void mp_input_feed_key(struct input_ctx *ictx, int code, double scale)
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{
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if (code == MP_INPUT_RELEASE_ALL) {
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MP_DBG(ictx, "release all\n");
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ictx->num_key_down = 0;
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release_down_cmd(ictx, false);
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update_mouse_section(ictx);
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release_all(ictx);
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return;
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}
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if (code == MP_KEY_MOUSE_LEAVE) {
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@ -1043,7 +1020,7 @@ static void input_wait_read(struct input_ctx *ictx, int time)
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*/
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static void read_events(struct input_ctx *ictx, int time)
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{
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if (ictx->num_key_down && ictx->ar_rate > 0) {
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if (ictx->last_key_down && ictx->ar_rate > 0) {
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time = FFMIN(time, 1000 / ictx->ar_rate);
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time = FFMIN(time, ictx->ar_delay);
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}
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@ -1088,8 +1065,8 @@ int mp_input_queue_cmd(struct input_ctx *ictx, mp_cmd_t *cmd)
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static mp_cmd_t *check_autorepeat(struct input_ctx *ictx)
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{
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// No input : autorepeat ?
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if (ictx->ar_rate > 0 && ictx->ar_state >= 0 && ictx->num_key_down > 0
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&& !(ictx->key_down[ictx->num_key_down - 1] & MP_NO_REPEAT_KEY)) {
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if (ictx->ar_rate > 0 && ictx->ar_state >= 0 && ictx->last_key_down
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&& !(ictx->last_key_down & MP_NO_REPEAT_KEY)) {
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int64_t t = mp_time_us();
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if (ictx->last_ar + 2000000 < t)
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ictx->last_ar = t;
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