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vdpau: do not attempt to allocate surfaces while preempted
This reduces spam while preempted a bit. The remaining message, "hardware accelerator failed to decode picture" on every frame, can not be prevented because it's hardcoded in libavcodec.
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c4757ad17c
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@ -197,6 +197,7 @@ static int handle_preemption(struct mp_vdpau_ctx *ctx)
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// Check whether vdpau display preemption happened. The caller provides a
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// preemption counter, which contains the logical timestamp of the last
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// preemption handled by the caller. The counter can be 0 for init.
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// If counter is NULL, only ever return -1 or 1.
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// Return values:
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// -1: the display is currently preempted, and vdpau can't be used
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// 0: a preemption event happened, and the caller must recover
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@ -208,13 +209,13 @@ int mp_vdpau_handle_preemption(struct mp_vdpau_ctx *ctx, uint64_t *counter)
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pthread_mutex_lock(&ctx->preempt_lock);
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// First time init
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if (!*counter)
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if (counter && !*counter)
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*counter = ctx->preemption_counter;
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if (handle_preemption(ctx) < 0)
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r = -1;
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if (r > 0 && *counter < ctx->preemption_counter) {
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if (counter && r > 0 && *counter < ctx->preemption_counter) {
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*counter = ctx->preemption_counter;
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r = 0; // signal recovery after preemption
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}
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@ -329,6 +330,7 @@ static struct mp_image *mp_vdpau_get_surface(struct mp_vdpau_ctx *ctx,
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e->rgb = rgb;
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e->w = w;
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e->h = h;
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if (mp_vdpau_handle_preemption(ctx, NULL) >= 0) {
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if (rgb) {
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vdp_st = vdp->output_surface_create(ctx->vdp_device, rgb_format,
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w, h, &e->osurface);
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@ -339,6 +341,11 @@ static struct mp_image *mp_vdpau_get_surface(struct mp_vdpau_ctx *ctx,
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e->allocated = e->surface != VDP_INVALID_HANDLE;
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}
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CHECK_VDP_WARNING(ctx, "Error when allocating surface");
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} else {
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e->allocated = false;
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e->osurface = VDP_INVALID_HANDLE;
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e->surface = VDP_INVALID_HANDLE;
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}
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surface_index = n;
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goto done;
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}
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