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https://github.com/mpv-player/mpv
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minor spelling/wording/grammar fixes
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16540 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -2228,7 +2228,7 @@ You can encode to the following codecs (more or less up to date):
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Motion JPEG
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</entry></row>
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<row><entry>ljpeg</entry><entry>
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Lossless JPEG
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lossless JPEG
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</entry></row>
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<row><entry>h261</entry><entry>
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H.261
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@ -2240,13 +2240,13 @@ You can encode to the following codecs (more or less up to date):
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H.263+
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</entry></row>
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<row><entry>mpeg4</entry><entry>
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ISO standard MPEG-4 (DivX 5, XVID compatible)
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ISO standard MPEG-4 (DivX 5, XviD compatible)
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</entry></row>
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<row><entry>msmpeg4</entry><entry>
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pre-standard MPEG-4 variant by MS, v3 (AKA DivX3)
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</entry></row>
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<row><entry>msmpeg4v2</entry><entry>
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pre-standard MPEG-4 by MS, v2 (used in old asf files)
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pre-standard MPEG-4 by MS, v2 (used in old ASF files)
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</entry></row>
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<row><entry>wmv1</entry><entry>
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Windows Media Video, version 1 (AKA WMV7)
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@ -2304,28 +2304,28 @@ The first column contains the codec names that should be passed after the
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</row>
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<row>
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<entry>ac3</entry>
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<entry>AC3, aka Dolby Digital</entry>
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<entry>AC3, AKA Dolby Digital</entry>
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</row>
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<row>
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<entry>adpcm_ima_wav</entry>
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<entry>IMA Adaptive PCM (4bits per sample, 4:1 compression)</entry>
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<entry>IMA adaptive PCM (4 bits per sample, 4:1 compression)</entry>
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</row>
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<row>
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<entry>sonic</entry>
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<entry>Experimental lossy/lossless codec</entry>
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<entry>experimental lossy/lossless codec</entry>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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The first column contains the codec names that should be passed after the
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<literal>acodec</literal> config, like: <option>-lavcopts acodec=ac3</option>
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<literal>acodec</literal> option, like: <option>-lavcopts acodec=ac3</option>
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</para>
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<para>
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Contrary to <systemitem class="library">libavcodec</systemitem>'s video
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codecs, its audio codecs do not make a wise usage of the bits they are
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been given as they lack some minimal psychoacoustic model (if at all)
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given as they lack some minimal psychoacoustic model (if at all)
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which most other codec implementations feature.
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However, note that all these audio codecs are very fast and work
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out-of-the-box everywhere <application>MEncoder</application> has been
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