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Add infrastructure and test code to enable aspect scaling and panscan in windowed mode.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29566 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2009-08-27 18:36:51 +00:00
parent 26d8e6a696
commit 6765091bfa
4 changed files with 28 additions and 9 deletions

View File

@ -151,15 +151,15 @@ void panscan_init( void )
vo_panscan_amount=0.0f;
}
void panscan_calc( void )
static void panscan_calc_internal(int zoom)
{
int fwidth,fheight;
int vo_panscan_area;
int max_w, max_h;
get_max_dims(&max_w, &max_h, A_ZOOM);
get_max_dims(&max_w, &max_h, zoom);
if (vo_panscanrange > 0) {
aspect(&fwidth,&fheight,A_ZOOM);
aspect(&fwidth,&fheight,zoom);
vo_panscan_area = max_h - fheight;
if (!vo_panscan_area)
vo_panscan_area = max_w - fwidth;
@ -167,8 +167,21 @@ void panscan_calc( void )
} else
vo_panscan_area = -vo_panscanrange * max_h;
vo_panscan_amount = vo_fs ? vo_panscan : 0;
vo_panscan_amount = vo_fs || zoom == A_WINZOOM ? vo_panscan : 0;
vo_panscan_x = vo_panscan_area * vo_panscan_amount * aspdat.asp;
vo_panscan_y = vo_panscan_area * vo_panscan_amount;
}
void panscan_calc(void)
{
panscan_calc_internal(A_ZOOM);
}
/**
* vos that set vo_dwidth and v_dheight correctly should call this to update
* vo_panscan_x and vo_panscan_y
*/
void panscan_calc_windowed(void)
{
panscan_calc_internal(A_WINZOOM);
}

View File

@ -26,6 +26,7 @@ extern float vo_panscan_amount;
void panscan_init(void);
void panscan_calc(void);
void panscan_calc_windowed(void);
void aspect_save_orig(int orgw, int orgh);

View File

@ -275,4 +275,9 @@ struct vo_rect {
void calc_src_dst_rects(int src_width, int src_height, struct vo_rect *src, struct vo_rect *dst,
struct vo_rect *borders, const struct vo_rect *crop);
static inline int aspect_scaling(void)
{
return vo_fs;
}
#endif /* MPLAYER_VIDEO_OUT_H */

View File

@ -163,11 +163,11 @@ static void resize(int x,int y){
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
ass_border_x = ass_border_y = 0;
if (vo_fs && use_aspect) {
if (aspect_scaling() && use_aspect) {
int new_w, new_h;
GLdouble scale_x, scale_y;
aspect(&new_w, &new_h, A_ZOOM);
panscan_calc();
aspect(&new_w, &new_h, A_WINZOOM);
panscan_calc_windowed();
new_w += vo_panscan_x;
new_h += vo_panscan_y;
scale_x = (GLdouble)new_w / (GLdouble)x;
@ -722,7 +722,7 @@ static void flip_page(void) {
if (vo_doublebuffering) {
if (use_glFinish) glFinish();
swapGlBuffers();
if (vo_fs && use_aspect)
if (aspect_scaling() && use_aspect)
glClear(GL_COLOR_BUFFER_BIT);
} else {
do_render();
@ -1148,7 +1148,7 @@ static int control(uint32_t request, void *data, ...)
r->w = vo_dwidth; r->h = vo_dheight;
r->mt = r->mb = r->ml = r->mr = 0;
if (scaled_osd) {r->w = image_width; r->h = image_height;}
else if (vo_fs) {
else if (aspect_scaling()) {
r->ml = r->mr = ass_border_x;
r->mt = r->mb = ass_border_y;
}