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Reindent
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28105 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -797,17 +797,17 @@ static uint32_t draw_image(mp_image_t *mpi) {
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if (mpi->flags & MP_IMGFLAG_DIRECT) {
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if (mesa_buffer) glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
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else {
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intptr_t base = (intptr_t)planes[0];
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if (mpi_flipped)
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base += (mpi->h - 1) * stride[0];
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planes[0] -= base;
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planes[1] -= base;
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planes[2] -= base;
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BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
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UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
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gl_bufferptr = NULL;
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if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
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planes[0] = planes[1] = planes[2] = NULL;
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intptr_t base = (intptr_t)planes[0];
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if (mpi_flipped)
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base += (mpi->h - 1) * stride[0];
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planes[0] -= base;
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planes[1] -= base;
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planes[2] -= base;
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BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
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UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
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gl_bufferptr = NULL;
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if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
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planes[0] = planes[1] = planes[2] = NULL;
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}
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slice = 0; // always "upload" full texture
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}
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