ao_pulse: reduce requested device buffer size

Same deal as with the previous commit for ALSA.

Untested.
This commit is contained in:
wm4 2018-04-05 16:35:53 +02:00 committed by Jan Ekström
parent 17f58455b0
commit 66810c1550
2 changed files with 2 additions and 2 deletions

View File

@ -139,7 +139,7 @@ Available audio output drivers are:
Set the audio buffer size in milliseconds. A higher value buffers
more data, and has a lower probability of buffer underruns. A smaller
value makes the audio stream react faster, e.g. to playback speed
changes. Default: 250.
changes.
``--pulse-latency-hacks=<yes|no>``
Enable hacks to workaround PulseAudio timing bugs (default: no). If

View File

@ -831,7 +831,7 @@ const struct ao_driver audio_out_pulse = {
.list_devs = list_devs,
.priv_size = sizeof(struct priv),
.priv_defaults = &(const struct priv) {
.cfg_buffer = 250,
.cfg_buffer = 100,
},
.options = (const struct m_option[]) {
OPT_STRING("host", cfg_host, 0),