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https://github.com/mpv-player/mpv
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sync to x264 r457 (direct_pred=3)
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17732 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -8841,7 +8841,7 @@ to overflow compensation and qp_min/qp_max.
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.RE
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.
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.TP
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.B direct_pred=<0\-2>
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.B direct_pred=<0\-3>
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Determines the type of motion prediction used for direct macroblocks
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in B-frames.
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.PD 0
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@ -8850,14 +8850,17 @@ in B-frames.
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None: direct macroblocks are not used.
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.IPs 1
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Spatial: motion vectors are extrapolated from neighboring blocks.
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(default)
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.IPs 2
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Temporal: motion vectors are interpolated from the following P-frame.
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(default)
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.IPs 3
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Auto: the codec selects between spatial and temporal for each frame.
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.RE
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.PD 1
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.RS
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Spatial and temporal are approximately the same speed and PSNR,
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but temporal often looks better.
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the choice between them depends on the video content.
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Auto is slightly better, but slower.
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direct_pred=0 is both slower and lower quality.
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.RE
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.
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2
configure
vendored
2
configure
vendored
@ -6388,7 +6388,7 @@ echocheck "x264"
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cat > $TMPC << EOF
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#include <inttypes.h>
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#include <x264.h>
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#if X264_BUILD < 43
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#if X264_BUILD < 45
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#error We do not support old versions of x264. Get the latest from SVN.
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#endif
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int main(void) { x264_encoder_open((void*)0); return 0; }
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@ -77,7 +77,7 @@ static int b8x8mv = 1;
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static int i8x8 = 1;
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static int i4x4 = 1;
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static int dct8 = 0;
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static int direct_pred = X264_DIRECT_PRED_TEMPORAL;
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static int direct_pred = X264_DIRECT_PRED_SPATIAL;
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static int weight_b = 0;
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static int chroma_me = 1;
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static int mixed_references = 0;
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@ -152,7 +152,7 @@ m_option_t x264encopts_conf[] = {
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{"noi8x8", &i8x8, CONF_TYPE_FLAG, 0, 0, 0, NULL},
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{"8x8dct", &dct8, CONF_TYPE_FLAG, 0, 0, 1, NULL},
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{"no8x8dct", &dct8, CONF_TYPE_FLAG, 0, 0, 0, NULL},
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{"direct_pred", &direct_pred, CONF_TYPE_INT, CONF_RANGE, 0, 2, NULL},
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{"direct_pred", &direct_pred, CONF_TYPE_INT, CONF_RANGE, 0, 3, NULL},
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{"weight_b", &weight_b, CONF_TYPE_FLAG, 0, 0, 1, NULL},
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{"noweight_b", &weight_b, CONF_TYPE_FLAG, 0, 1, 0, NULL},
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{"bime", &bidir_me, CONF_TYPE_FLAG, 0, 0, 1, NULL},
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