Move -vo gl suboptions that should be irrelevant for the average user

to a separate section further down.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22107 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2007-02-03 11:59:32 +00:00
parent 7d1ffbf2c1
commit 6572eacbe1
1 changed files with 28 additions and 24 deletions

View File

@ -3323,24 +3323,6 @@ even if you do not get any error message.
Use glxinfo or a similar tool to display the supported OpenGL extensions.
.PD 0
.RSs
.IPs (no)manyfmts
Enables support for more (RGB and BGR) color formats (default: enabled).
Needs OpenGL version >= 1.2.
.IPs slice-height=<0\-...>
Number of lines copied to texture in one piece (default: 4).
0 for whole image.
.br
.I NOTE:
If YUV colorspace is used (see yuv suboption), special rules apply:
.RSss
If the decoder uses slice rendering (see \-noslices), this setting
has no effect, the size of the slices as provided by the decoder is used.
.br
If the decoder does not use slice rendering, the default is 16.
.RE
.IPs (no)osd
Enable or disable support for OSD rendering via OpenGL (default: enabled).
This option is for testing; to disable the OSD use \-osdlevel 0 instead.
.IPs (no)scaled-osd
Changes the way the OSD behaves when the size of the
window changes (default: disabled).
@ -3351,9 +3333,6 @@ borders in fullscreen mode.
Does not work correctly with ass subtitles (see \-ass).
.IPs osdcolor=<0xRRGGBB>
Color for OSD (default: 0xffffff, corresponds to white).
.IPs (no)aspect
Enable or disable aspect scaling and pan-and-scan support (default: enabled).
Disabling might increase speed.
.IPs rectangle=<0,1,2>
Select usage of rectangular textures which saves video RAM, but often is
slower (default: 0).
@ -3365,9 +3344,6 @@ slower (default: 0).
2: Use the GL_ARB_texture_non_power_of_two extension.
In some cases only supported in software and thus very slow.
.RE
.IPs (no)glfinish
Call glFinish() before swapping buffers.
Slower but in some cases more correct output (default: disabled).
.IPs swapinterval=<n>
Minimum interval between two buffer swaps, counted in
displayed frames (default: 1).
@ -3444,6 +3420,34 @@ for customtex texture.
.IPs (no)customtrect
If enabled, use texture_rectangle for customtex texture.
Default is disabled.
.RE
Normally there is no reason to use the following options, they are mostly
there for testing.
.RSs
.IPs (no)glfinish
Call glFinish() before swapping buffers.
Slower but in some cases more correct output (default: disabled).
.IPs (no)manyfmts
Enables support for more (RGB and BGR) color formats (default: enabled).
Needs OpenGL version >= 1.2.
.IPs slice-height=<0\-...>
Number of lines copied to texture in one piece (default: 4).
0 for whole image.
.br
.I NOTE:
If YUV colorspace is used (see yuv suboption), special rules apply:
.RSss
If the decoder uses slice rendering (see \-noslices), this setting
has no effect, the size of the slices as provided by the decoder is used.
.br
If the decoder does not use slice rendering, the default is 16.
.RE
.IPs (no)osd
Enable or disable support for OSD rendering via OpenGL (default: enabled).
This option is for testing; to disable the OSD use \-osdlevel 0 instead.
.IPs (no)aspect
Enable or disable aspect scaling and pan-and-scan support (default: enabled).
Disabling might increase speed.
.REss
.RE
.PD 1