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Default codec location is now /usr/local/lib/codecs/, the location is now
set with --with-codecsdir, plus some more updates. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10157 b3059339-0415-0410-9bf9-f77b7e298cf2
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README
19
README
@ -95,21 +95,22 @@ with a subdirectory named 'libavcodec' inside will be created. Copy (symbolic
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linking does NOT suffice) this subdirectory into the MPlayer source tree.
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______________________________
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STEP2: Installing Win32 Codecs
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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_______________________________
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STEP2: Installing Binary Codecs
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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MPlayer and libavcodec have builtin support for the most common audio and video
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formats, but some formats require external codecs. Examples include Real, Indeo
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and Sorenson3 (newer Quicktime) formats. Support for Windows Media formats
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except WMV9 exists but still has some bugs, your mileage may vary. This step is
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not mandatory, but recommended for getting MPlayer to play a broader range of
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and QuickTime audio formats. Support for Windows Media formats except WMV9
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exists but still has some bugs, your mileage may vary. This step is not
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mandatory, but recommended for getting MPlayer to play a broader range of
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formats. Please note that most codecs only work on Intel x86 compatible PCs.
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Unpack the codecs archives and put the contents in a directory where MPlayer
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will find them. The default directory is /usr/lib/win32/ but you can change
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that to something else by using the '--with-win32libdir=DIR' option when you
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run './configure'.
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will find them. The default directory is /usr/local/lib/codecs/ (it used to be
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/usr/local/lib/win32 in the past, this also works) but you can change that to
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something else by using the '--with-codecsdir=DIR' option when you run
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'./configure'.
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__________________________
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