Make YUV->RGB conversion coefficients selectable for -vo gl.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30161 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2010-01-01 12:47:43 +00:00
parent 17c214c820
commit 6450271656
1 changed files with 16 additions and 1 deletions

View File

@ -93,6 +93,7 @@ static int use_ycbcr;
#define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
#define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
static int use_yuv;
static int colorspace;
static int is_yuv;
static int lscale;
static int cscale;
@ -216,7 +217,7 @@ static void update_yuvconv(void) {
float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
gl_conversion_params_t params = {gl_target, yuvconvtype,
{MP_CSP_DEFAULT, bri, cont, hue, sat, rgamma, ggamma, bgamma},
{colorspace, bri, cont, hue, sat, rgamma, ggamma, bgamma},
texture_width, texture_height, 0, 0, filter_strength};
mp_get_chroma_shift(image_format, &xs, &ys);
params.chrom_texw = params.texw >> xs;
@ -999,6 +1000,12 @@ uninit(void)
uninit_mpglcontext(&glctx);
}
static int valid_csp(void *p)
{
int *csp = p;
return *csp >= -1 && *csp < MP_CSP_COUNT;
}
static const opt_t subopts[] = {
{"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
{"osd", OPT_ARG_BOOL, &use_osd, NULL},
@ -1008,6 +1015,7 @@ static const opt_t subopts[] = {
{"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
{"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
{"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
{"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
{"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
{"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
{"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
@ -1038,6 +1046,7 @@ static int preinit(const char *arg)
use_aspect = 1;
use_ycbcr = 0;
use_yuv = 0;
colorspace = -1;
lscale = 0;
cscale = 0;
filter_strength = 0.5;
@ -1093,6 +1102,12 @@ static int preinit(const char *arg)
" 4: use fragment program with gamma correction via lookup.\n"
" 5: use ATI-specific method (for older cards).\n"
" 6: use lookup via 3D texture.\n"
" colorspace=<n>\n"
" 0: MPlayer's default YUV to RGB conversion\n"
" 1: YUV to RGB according to BT.601\n"
" 2: YUV to RGB according to BT.709\n"
" 3: YUV to RGB according to SMPT-240M\n"
" 4: YUV to RGB according to EBU\n"
" lscale=<n>\n"
" 0: use standard bilinear scaling for luma.\n"
" 1: use improved bicubic scaling for luma.\n"