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player: don't print status in --idle mode
Apparently this annoys certain users. Restores old behavior.
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@ -109,7 +109,7 @@ void print_status(struct MPContext *mpctx)
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update_window_title(mpctx, false);
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if (opts->quiet) {
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if (opts->quiet || !(mpctx->initialized_flags & INITIALIZED_PLAYBACK)) {
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term_osd_set_status(mpctx, "");
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return;
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}
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