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vo_opengl: remove some leftovers
Forgotten in the previous commit.
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@ -213,7 +213,6 @@ struct gl_video {
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bool use_linear;
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bool use_linear;
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bool use_normalized_range;
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bool use_normalized_range;
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float user_gamma;
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float user_gamma;
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struct fbotex copy_fbos[4];
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int frames_uploaded;
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int frames_uploaded;
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int frames_rendered;
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int frames_rendered;
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@ -584,9 +583,6 @@ static void uninit_rendering(struct gl_video *p)
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for (int n = 0; n < FBOSURFACES_MAX; n++)
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for (int n = 0; n < FBOSURFACES_MAX; n++)
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fbotex_uninit(&p->surfaces[n].fbotex);
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fbotex_uninit(&p->surfaces[n].fbotex);
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for (int n = 0; n < 4; n++)
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fbotex_uninit(&p->copy_fbos[n]);
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gl_video_reset_surfaces(p);
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gl_video_reset_surfaces(p);
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}
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}
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