vo_opengl: simplify function loader slightly

We don't use any functions that have been deprecated in any later GL or
GLES functions. (This is a leftover of vo_opengl_old support.)
This commit is contained in:
wm4 2015-11-06 14:01:01 +01:00
parent cfa4952f7c
commit 5f89ba707d
1 changed files with 0 additions and 6 deletions

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@ -83,9 +83,7 @@ struct gl_functions {
const char *extension; // introduced with this extension in any version
int provides; // bitfield of MPGL_CAP_* constants
int ver_core; // introduced as required function
int ver_removed; // removed as required function (no replacement)
int ver_es_core; // introduced as required GL ES function
int ver_es_removed; // removed as required function (no replacement)
const struct gl_function *functions;
};
@ -410,10 +408,6 @@ void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n),
const struct gl_functions *section = &gl_functions[n];
int version = gl->es ? gl->es : gl->version;
int ver_core = gl->es ? section->ver_es_core : section->ver_core;
int ver_removed = gl->es ? section->ver_es_removed : section->ver_removed;
if (ver_removed && version >= ver_removed)
continue;
// NOTE: Function entrypoints can exist, even if they do not work.
// We must always check extension strings and versions.