mirror of
https://github.com/mpv-player/mpv
synced 2025-01-12 09:59:44 +00:00
whitespace cosmetics: prettyprinting and indentation
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28045 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
parent
cfedb9374f
commit
5e2bec3344
@ -84,10 +84,10 @@ typedef struct {
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fourcc. This is needed to perform the format query. */
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static const struct_fmt_table fmt_table[] = {
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{IMGFMT_YV12, MAKEFOURCC('Y','V','1','2')},
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{IMGFMT_I420, MAKEFOURCC('I','4','2','0')},
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{IMGFMT_IYUV, MAKEFOURCC('I','Y','U','V')},
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{IMGFMT_YVU9, MAKEFOURCC('Y','V','U','9')},
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{IMGFMT_YV12, MAKEFOURCC('Y','V','1','2')},
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{IMGFMT_I420, MAKEFOURCC('I','4','2','0')},
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{IMGFMT_IYUV, MAKEFOURCC('I','Y','U','V')},
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{IMGFMT_YVU9, MAKEFOURCC('Y','V','U','9')},
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{IMGFMT_YUY2, D3DFMT_YUY2},
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{IMGFMT_UYVY, D3DFMT_UYVY},
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{IMGFMT_BGR32, D3DFMT_X8R8G8B8},
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@ -98,8 +98,7 @@ static const struct_fmt_table fmt_table[] = {
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{IMGFMT_BGR8 , D3DFMT_R3G3B2}, //untested
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};
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#define DISPLAY_FORMAT_TABLE_ENTRIES \
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(sizeof(fmt_table) / sizeof(fmt_table[0]))
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#define DISPLAY_FORMAT_TABLE_ENTRIES (sizeof(fmt_table) / sizeof(fmt_table[0]))
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/****************************************************************************
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* *
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@ -117,7 +116,7 @@ static const struct_fmt_table fmt_table[] = {
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static void calc_fs_rect(void)
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{
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int scaled_height = 0;
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int scaled_width = 0;
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int scaled_width = 0;
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// set default values
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priv->fs_movie_rect.left = 0;
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@ -157,10 +156,10 @@ static void calc_fs_rect(void)
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priv->fs_movie_rect.bottom = priv->fs_movie_rect.top + scaled_height;
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}
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
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priv->fs_movie_rect.top, priv->fs_movie_rect.left,
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priv->fs_movie_rect.right, priv->fs_movie_rect.bottom);
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mp_msg(MSGT_VO, MSGL_V,
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"<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
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priv->fs_movie_rect.top, priv->fs_movie_rect.left,
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priv->fs_movie_rect.right, priv->fs_movie_rect.bottom);
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/* The backbuffer should be cleared before next StretchRect. This is
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* necessary because our new draw area could be smaller than the
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@ -173,7 +172,7 @@ static void calc_fs_rect(void)
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*/
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static void destroy_d3d_context(void)
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{
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>destroy_d3d_context called\r\n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>destroy_d3d_context called\r\n");
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/* Let's destroy the old (if any) D3D Content */
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if (priv->locked_rect.pBits) {
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@ -182,12 +181,12 @@ static void destroy_d3d_context(void)
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}
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if (priv->d3d_surface != NULL) {
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IDirect3DSurface9_Release (priv->d3d_surface);
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IDirect3DSurface9_Release(priv->d3d_surface);
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priv->d3d_surface = NULL;
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}
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if (priv->d3d_device != NULL) {
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IDirect3DDevice9_Release (priv->d3d_device);
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IDirect3DDevice9_Release(priv->d3d_device);
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priv->d3d_device = NULL;
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}
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@ -208,7 +207,7 @@ static int reconfigure_d3d(void)
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D3DPRESENT_PARAMETERS present_params;
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D3DDISPLAYMODE disp_mode;
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d><INFO>reconfigure_d3d called \n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d><INFO>reconfigure_d3d called \n");
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destroy_d3d_context();
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@ -217,7 +216,7 @@ static int reconfigure_d3d(void)
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if (FAILED(IDirect3D9_GetAdapterDisplayMode(priv->d3d_handle,
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D3DADAPTER_DEFAULT,
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&disp_mode))) {
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mp_msg(MSGT_VO,MSGL_ERR,
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mp_msg(MSGT_VO, MSGL_ERR,
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"<vo_direct3d><INFO>Could not read adapter display mode.\n");
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return 0;
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}
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@ -242,32 +241,36 @@ static int reconfigure_d3d(void)
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/* vo_w32_window is w32_common variable. It's a handle to the window. */
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if (FAILED(IDirect3D9_CreateDevice(priv->d3d_handle,
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D3DADAPTER_DEFAULT,
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D3DDEVTYPE_HAL, vo_w32_window,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING,
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&present_params, &priv->d3d_device))) {
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mp_msg(MSGT_VO,MSGL_ERR,
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D3DADAPTER_DEFAULT,
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D3DDEVTYPE_HAL, vo_w32_window,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING,
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&present_params, &priv->d3d_device))) {
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mp_msg(MSGT_VO, MSGL_ERR,
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"<vo_direct3d><INFO>Could not create the D3D device\n");
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return 0;
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}
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mp_msg(MSGT_VO,MSGL_V,
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"New BackBuffer: Width: %d, Height:%d. VO Dest Width:%d, Height: %d\n",
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present_params.BackBufferWidth, present_params.BackBufferHeight,
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vo_dwidth, vo_dheight);
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mp_msg(MSGT_VO, MSGL_V,
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"New BackBuffer: Width: %d, Height:%d. VO Dest Width:%d, Height: %d\n",
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present_params.BackBufferWidth, present_params.BackBufferHeight,
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vo_dwidth, vo_dheight);
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if (FAILED(IDirect3DDevice9_CreateOffscreenPlainSurface(
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priv->d3d_device, priv->src_width, priv->src_height,
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priv->movie_src_fmt, D3DPOOL_DEFAULT, &priv->d3d_surface, NULL))) {
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mp_msg(MSGT_VO,MSGL_ERR,
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"<vo_direct3d><INFO>IDirect3D9_CreateOffscreenPlainSurface Failed.\n");
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if (FAILED(IDirect3DDevice9_CreateOffscreenPlainSurface(priv->d3d_device,
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priv->src_width,
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priv->src_height,
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priv->movie_src_fmt,
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D3DPOOL_DEFAULT,
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&priv->d3d_surface,
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NULL))) {
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mp_msg(MSGT_VO, MSGL_ERR,
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"<vo_direct3d><INFO>IDirect3D9_CreateOffscreenPlainSurface Failed.\n");
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return 0;
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}
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if (FAILED(IDirect3DDevice9_GetBackBuffer(priv->d3d_device, 0, 0,
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D3DBACKBUFFER_TYPE_MONO,
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&(priv->d3d_backbuf)))) {
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Back Buffer address get failed\n");
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mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Back Buffer address get failed\n");
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return 0;
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}
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@ -280,14 +283,14 @@ static int reconfigure_d3d(void)
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*/
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static void uninit_d3d(void)
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{
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>uninit_d3d called\r\n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>uninit_d3d called\r\n");
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/* Destroy D3D Context inside the window. */
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destroy_d3d_context();
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/* Stop the whole D3D. */
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if (NULL != priv->d3d_handle) {
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Calling IDirect3D9_Release\r\n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Calling IDirect3D9_Release\r\n");
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IDirect3D9_Release(priv->d3d_handle);
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}
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}
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@ -306,16 +309,16 @@ static uint32_t render_d3d_frame(mp_image_t *mpi)
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goto skip_upload;
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if (mpi->flags & MP_IMGFLAG_PLANAR) { /* Copy a planar frame. */
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draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0);
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draw_slice(mpi->planes, mpi->stride, mpi->w, mpi->h, 0, 0);
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goto skip_upload;
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}
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/* If we're here, then we should lock the rect and copy a packed frame */
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if (!priv->locked_rect.pBits) {
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if (FAILED(IDirect3DSurface9_LockRect(priv->d3d_surface,
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&priv->locked_rect, NULL, 0))) {
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Surface lock failure\n");
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return VO_ERROR;
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&priv->locked_rect, NULL, 0))) {
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mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Surface lock failure\n");
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return VO_ERROR;
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}
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}
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@ -325,19 +328,19 @@ static uint32_t render_d3d_frame(mp_image_t *mpi)
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skip_upload:
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/* This unlock is used for both slice_draw path and render_d3d_frame path. */
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if (FAILED(IDirect3DSurface9_UnlockRect(priv->d3d_surface))) {
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface unlock failure\n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Surface unlock failure\n");
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return VO_ERROR;
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}
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priv->locked_rect.pBits = NULL;
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if (FAILED(IDirect3DDevice9_BeginScene(priv->d3d_device))) {
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>BeginScene failed\n");
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mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>BeginScene failed\n");
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return VO_ERROR;
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}
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if (priv->is_clear_needed) {
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IDirect3DDevice9_Clear (priv->d3d_device, 0, NULL,
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D3DCLEAR_TARGET, 0, 0, 0);
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IDirect3DDevice9_Clear(priv->d3d_device, 0, NULL,
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D3DCLEAR_TARGET, 0, 0, 0);
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priv->is_clear_needed = 0;
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}
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@ -347,14 +350,14 @@ skip_upload:
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priv->d3d_backbuf,
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&priv->fs_movie_rect,
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D3DTEXF_LINEAR))) {
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mp_msg(MSGT_VO,MSGL_ERR,
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mp_msg(MSGT_VO, MSGL_ERR,
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"<vo_direct3d>Unable to copy the frame to the back buffer\n");
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return VO_ERROR;
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}
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if (FAILED(IDirect3DDevice9_EndScene(priv->d3d_device))) {
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>EndScene failed\n");
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return VO_ERROR;
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mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>EndScene failed\n");
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return VO_ERROR;
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}
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return VO_TRUE;
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@ -368,24 +371,22 @@ skip_upload:
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static int query_format(uint32_t movie_fmt)
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{
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int i;
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for (i=0; i < DISPLAY_FORMAT_TABLE_ENTRIES; i++) {
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for (i = 0; i < DISPLAY_FORMAT_TABLE_ENTRIES; i++) {
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if (fmt_table[i].mplayer_fmt == movie_fmt) {
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/* Test conversion from Movie colorspace to
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* display's target colorspace. */
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if (FAILED(IDirect3D9_CheckDeviceFormatConversion(
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priv->d3d_handle,
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D3DADAPTER_DEFAULT,
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D3DDEVTYPE_HAL,
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fmt_table[i].fourcc,
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priv->desktop_fmt))) {
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Rejected image format: %s\n",
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vo_format_name(fmt_table[i].mplayer_fmt));
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if (FAILED(IDirect3D9_CheckDeviceFormatConversion(priv->d3d_handle,
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D3DADAPTER_DEFAULT,
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D3DDEVTYPE_HAL,
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fmt_table[i].fourcc,
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priv->desktop_fmt))) {
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Rejected image format: %s\n",
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vo_format_name(fmt_table[i].mplayer_fmt));
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return 0;
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}
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priv->movie_src_fmt = fmt_table[i].fourcc;
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Accepted image format: %s\n",
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Accepted image format: %s\n",
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vo_format_name(fmt_table[i].mplayer_fmt));
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return (VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW
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/*| VFCAP_OSD*/ | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN);
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@ -423,7 +424,7 @@ static int preinit(const char *arg)
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/* Set to zero all global variables. */
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priv = calloc(1, sizeof (struct global_priv));
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if (!priv) {
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Not enough memory\r\n");
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mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Not enough memory\r\n");
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return -1;
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}
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@ -434,28 +435,28 @@ static int preinit(const char *arg)
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priv->d3d_handle = Direct3DCreate9(D3D_SDK_VERSION);
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if (!priv->d3d_handle) {
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Unable to initialize Direct3D\n");
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mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Unable to initialize Direct3D\n");
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return -1;
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}
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if (FAILED(IDirect3D9_GetAdapterDisplayMode(priv->d3d_handle,
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D3DADAPTER_DEFAULT,
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&disp_mode))) {
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Could not read display mode\n");
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mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Could not read display mode\n");
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return -1;
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}
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/* Store in priv->desktop_fmt the user desktop's colorspace. Usually XRGB. */
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priv->desktop_fmt = disp_mode.Format;
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mp_msg(MSGT_VO,MSGL_V,"disp_mode.Width %d, disp_mode.Height %d\n",
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mp_msg(MSGT_VO, MSGL_V, "disp_mode.Width %d, disp_mode.Height %d\n",
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disp_mode.Width, disp_mode.Height);
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/* w32_common framework call. Configures window on the screen, gets
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* fullscreen dimensions and does other useful stuff.
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*/
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if (!vo_w32_init()) {
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mp_msg(MSGT_VO,MSGL_V,"Unable to configure onscreen window\r\n");
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mp_msg(MSGT_VO, MSGL_V, "Unable to configure onscreen window\r\n");
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return -1;
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}
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@ -473,7 +474,7 @@ static int control(uint32_t request, void *data, ...)
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case VOCTRL_QUERY_FORMAT:
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return query_format(*(uint32_t*) data);
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case VOCTRL_GET_IMAGE: /* Direct Rendering. Not implemented yet. */
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mp_msg(MSGT_VO,MSGL_V,
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mp_msg(MSGT_VO, MSGL_V,
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"<vo_direct3d>Direct Rendering request. Not implemented yet\n");
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return VO_NOTIMPL;
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case VOCTRL_DRAW_IMAGE:
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@ -531,14 +532,14 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
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uint32_t format)
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{
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priv->src_width = width;
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priv->src_width = width;
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priv->src_height = height;
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/* w32_common framework call. Creates window on the screen with
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* the given coordinates.
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*/
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if (!vo_w32_config(d_width, d_height, options)) {
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mp_msg(MSGT_VO,MSGL_V,"Unable to create onscreen window\r\n");
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mp_msg(MSGT_VO, MSGL_V, "Unable to create onscreen window\r\n");
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return VO_ERROR;
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}
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@ -555,19 +556,19 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
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static void flip_page(void)
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{
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if (FAILED(IDirect3DDevice9_Present(priv->d3d_device, 0, 0, 0, 0))) {
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mp_msg(MSGT_VO,MSGL_V,
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mp_msg(MSGT_VO, MSGL_V,
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"<vo_direct3d>Video adapter became uncooperative.\n");
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Trying to reinitialize it...\n");
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mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Trying to reinitialize it...\n");
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if (!reconfigure_d3d()) {
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Reinitialization Failed.\n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Reinitialization Failed.\n");
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return;
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}
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if (FAILED(IDirect3DDevice9_Present(priv->d3d_device, 0, 0, 0, 0))) {
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Reinitialization Failed.\n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Reinitialization Failed.\n");
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return;
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}
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else
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Video adapter reinitialized.\n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Video adapter reinitialized.\n");
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}
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}
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@ -585,7 +586,7 @@ static void draw_osd(void)
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*/
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static void uninit(void)
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{
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Uninitialization\r\n");
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mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Uninitialization\r\n");
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uninit_d3d();
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vo_w32_uninit(); /* w32_common framework call */
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@ -623,8 +624,8 @@ static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
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/* Lock the offscreen surface if it's not already locked. */
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if (!priv->locked_rect.pBits) {
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if (FAILED(IDirect3DSurface9_LockRect(priv->d3d_surface,
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&priv->locked_rect, NULL, 0))) {
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface lock failure\n");
|
||||
&priv->locked_rect, NULL, 0))) {
|
||||
mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>Surface lock failure\n");
|
||||
return VO_FALSE;
|
||||
}
|
||||
}
|
||||
@ -634,19 +635,22 @@ static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
|
||||
/* Copy Y */
|
||||
dst = priv->locked_rect.pBits;
|
||||
dst = dst + priv->locked_rect.Pitch * y + x;
|
||||
my_src=src[0];
|
||||
my_src = src[0];
|
||||
memcpy_pic(dst, my_src, w, h, priv->locked_rect.Pitch, stride[0]);
|
||||
|
||||
w/=2;h/=2;x/=2;y/=2;
|
||||
w /= 2;
|
||||
h /= 2;
|
||||
x /= 2;
|
||||
y /= 2;
|
||||
|
||||
/* Copy U */
|
||||
dst = priv->locked_rect.pBits;
|
||||
dst = dst + priv->locked_rect.Pitch * priv->src_height
|
||||
+ uv_stride * y + x;
|
||||
if (priv->movie_src_fmt == MAKEFOURCC('Y','V','1','2'))
|
||||
my_src=src[2];
|
||||
my_src = src[2];
|
||||
else
|
||||
my_src=src[1];
|
||||
my_src = src[1];
|
||||
|
||||
memcpy_pic(dst, my_src, w, h, uv_stride, stride[1]);
|
||||
|
||||
@ -669,6 +673,6 @@ static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
|
||||
*/
|
||||
static int draw_frame(uint8_t *src[])
|
||||
{
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>draw_frame called\n");
|
||||
mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>draw_frame called\n");
|
||||
return VO_FALSE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user