mode fps int vs. float woes

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16290 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
henry 2005-08-22 20:04:42 +00:00
parent 999c4374c6
commit 5e220d0356
1 changed files with 3 additions and 3 deletions

View File

@ -556,7 +556,7 @@ static int control(priv_t *priv, int cmd, void *arg)
priv->immediate_mode = 1;
return TVI_CONTROL_TRUE;
case TVI_CONTROL_VID_GET_FPS:
*(float *)arg = priv->standard.frameperiod.denominator /
*(float *)arg = (float)priv->standard.frameperiod.denominator /
priv->standard.frameperiod.numerator;
mp_msg(MSGT_TV, MSGL_V, "%s: get fps: %f\n", info.short_name,
*(float *)arg);
@ -1218,8 +1218,8 @@ static int start(priv_t *priv)
/* setup video parameters */
if (!tv_param_noaudio) {
if (priv->video_buffer_size_max < 3.0*(priv->standard.frameperiod.denominator /
priv->standard.frameperiod.numerator)
if (priv->video_buffer_size_max < (3*priv->standard.frameperiod.denominator) /
priv->standard.frameperiod.numerator
*priv->audio_secs_per_block) {
mp_msg(MSGT_TV, MSGL_ERR, "Video buffer shorter than 3 times audio frame duration.\n"
"You will probably experience heavy framedrops.\n");