Several small changes (like driver selection).

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@984 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
atmosfear 2001-06-04 00:27:55 +00:00
parent 83f92dcb98
commit 5bc44560d0
1 changed files with 14 additions and 3 deletions

View File

@ -35,6 +35,10 @@ LIBAO_EXTERN(sdl)
// ao_outburst // ao_outburst
// ao_buffersize // ao_buffersize
extern int verbose;
/* audio driver to be used by SDLlib */
char *sdl_adriver;
// Samplesize used by the SDLlib AudioSpec struct // Samplesize used by the SDLlib AudioSpec struct
#define SAMPLESIZE 512 #define SAMPLESIZE 512
@ -121,10 +125,16 @@ static int init(int rate,int channels,int format,int flags){
int i; int i;
/* Allocate ring-buffer memory */ /* Allocate ring-buffer memory */
for(i=0;i<NUM_BUFS;i++) buffer[i]=malloc(BUFFSIZE); for(i=0;i<NUM_BUFS;i++) buffer[i]=(unsigned char *) malloc(BUFFSIZE);
printf("SDL: Samplerate: %iHz Channels: %s Format %iBit\n", rate, (channels > 1) ? "Stereo" : "Mono", format); printf("SDL: Samplerate: %iHz Channels: %s Format %iBit\n", rate, (channels > 1) ? "Stereo" : "Mono", format);
if(sdl_adriver) {
setenv("SDL_AUDIODRIVER", sdl_adriver, 1);
printf("SDL: using %s audio driver\n", sdl_adriver);
}
/* The desired audio frequency in samples-per-second. */ /* The desired audio frequency in samples-per-second. */
aspec.freq = rate; aspec.freq = rate;
@ -156,7 +166,7 @@ void callback(void *userdata, Uint8 *stream, int len); userdata is the pointer s
return(0); return(0);
} }
printf("SDL buf size = %d\n",aspec.size); if(verbose) printf("SDL: buf size = %d\n",aspec.size);
if(ao_buffersize==-1) ao_buffersize=aspec.size; if(ao_buffersize==-1) ao_buffersize=aspec.size;
/* unsilence audio, if callback is ready */ /* unsilence audio, if callback is ready */
@ -167,6 +177,7 @@ void callback(void *userdata, Uint8 *stream, int len); userdata is the pointer s
// close audio device // close audio device
static void uninit(){ static void uninit(){
if(verbose) printf("SDL: Audio Subsystem shutting down!\n");
SDL_CloseAudio(); SDL_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO); SDL_QuitSubSystem(SDL_INIT_AUDIO);
} }
@ -195,7 +206,7 @@ static int get_space(){
// return: number of bytes played // return: number of bytes played
static int play(void* data,int len,int flags){ static int play(void* data,int len,int flags){
#if 0 #if 1
int ret; int ret;
/* Audio locking prohibits call of outputaudio */ /* Audio locking prohibits call of outputaudio */