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https://github.com/mpv-player/mpv
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vo_opengl: angle: try D3D9 when D3D11 fails eglInitialize
This will happen when D3D11 is present on the machine but the supported feature level is too low.
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parent
e246c3f060
commit
5a6ba2a4fd
@ -216,19 +216,20 @@ static int angle_init(struct MPGLContext *ctx, int flags)
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p->egl_display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, dc,
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display_attributes);
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if (p->egl_display != EGL_NO_DISPLAY)
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break;
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if (p->egl_display == EGL_NO_DISPLAY)
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continue;
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if (!eglInitialize(p->egl_display, NULL, NULL)) {
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p->egl_display = EGL_NO_DISPLAY;
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continue;
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}
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break;
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}
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if (p->egl_display == EGL_NO_DISPLAY) {
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MP_FATAL(vo, "Couldn't get display\n");
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goto fail;
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}
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if (!eglInitialize(p->egl_display, NULL, NULL)) {
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MP_FATAL(vo, "Couldn't initialize EGL\n");
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goto fail;
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}
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const char *exts = eglQueryString(p->egl_display, EGL_EXTENSIONS);
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if (exts)
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MP_DBG(ctx->vo, "EGL extensions: %s\n", exts);
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