mirror of
https://github.com/mpv-player/mpv
synced 2024-12-25 16:33:02 +00:00
wayland/shm: use opaque regions
Make use of opaque regions on non-alpha formats. This allows the compositor to improve the drawing of the surface, because he can discard everything behind the window when drawing.
This commit is contained in:
parent
df9639d755
commit
5895d6c24f
@ -393,6 +393,16 @@ static bool resize(struct priv *p)
|
||||
wl->window.width = p->dst_w;
|
||||
wl->window.height = p->dst_h;
|
||||
|
||||
// if no alpha enabled format is used then create an opaque region to allow
|
||||
// the compositor to optimize the drawing of the window
|
||||
if (!p->enable_alpha) {
|
||||
struct wl_region *opaque =
|
||||
wl_compositor_create_region(wl->display.compositor);
|
||||
wl_region_add(opaque, 0, 0, p->dst_w, p->dst_h);
|
||||
wl_surface_set_opaque_region(wl->window.surface, opaque);
|
||||
wl_region_destroy(opaque);
|
||||
}
|
||||
|
||||
// a redraw should happen at this point
|
||||
wl_surface_attach(wl->window.surface, p->front_buffer->wlbuf, x, y);
|
||||
wl_surface_damage(wl->window.surface, 0, 0, p->dst_w, p->dst_h);
|
||||
|
Loading…
Reference in New Issue
Block a user