mirror of https://github.com/mpv-player/mpv
build: only check for EGL pc in one build option
Previously, EGL as provided by a pkg-config was checked for independently in several places. The effect this had is that --disable-egl would not actually disable EGL from the build, as this only affected the "egl" option relied upon by egl-x11. wayland-gl and egl-drm did their own EGL checks. By making wayland-gl and drm-egl depend on egl instead, we fix this behaviour and can simplify egl-helpers a bit, as we can now simply check whether egl or one of the other features providing some non-pc egl is enabled, instead of checking every single thing that might be pulling in egl. Future work could make the "egl" option just be a catchall for any EGL implementation, so that brcmegl and angle and Android can piggyback on the egl option as well.
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wscript
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@ -565,16 +565,15 @@ video_output_features = [
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} , {
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'name': '--egl-drm',
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'desc': 'OpenGL DRM EGL Backend',
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'deps': 'drm && gbm',
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'deps': 'drm && gbm && egl',
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'groups': [ 'gl' ],
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'func': check_pkg_config('egl'),
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'func': check_true,
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} , {
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'name': '--gl-wayland',
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'desc': 'OpenGL Wayland Backend',
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'deps': 'wayland',
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'deps': 'wayland && egl',
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'groups': [ 'gl' ],
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'func': check_pkg_config('wayland-egl', '>= 9.0.0',
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'egl', '>= 1.5')
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'func': check_pkg_config('wayland-egl', '>= 9.0.0')
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} , {
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'name': '--gl-win32',
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'desc': 'OpenGL Win32 Backend',
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@ -751,8 +750,7 @@ video_output_features = [
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}, {
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'name': 'egl-helpers',
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'desc': 'EGL helper functions',
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'deps': 'egl-x11 || rpi || gl-wayland || egl-drm || ' +
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'egl-angle-win32 || egl-android',
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'deps': 'egl || rpi || egl-angle-win32 || egl-android',
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'func': check_true
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}
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]
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