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vo_opengl: add some OpenGL standard symbols missing on OSX

Older OSX versions are missing some OpenGL 3 symbols, apparently. At
least there's some precedent in the headers. Just add the symbols
manually for now to fix OSX (on travis-ci) compilation.
This commit is contained in:
wm4 2014-12-17 22:17:11 +01:00
parent 10befa26d9
commit 5758a47902

View File

@ -265,6 +265,13 @@
#define GLvdpauSurfaceNV GLintptr
#endif
// OSX
#ifndef GL_RED_INTEGER
#define GL_RED_INTEGER 0x8D94
#define GL_RGB_INTEGER 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#endif
#undef MP_GET_GL_WORKAROUNDS
#endif