mirror of https://github.com/mpv-player/mpv
lua: minor simplification
Using m_property_do() is more complicated, and will have to be changed later for mp_msg conversions.
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@ -414,14 +414,13 @@ static int script_property_list(lua_State *L)
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static int script_property_string(lua_State *L)
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{
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const struct m_option *props = mp_get_property_list();
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struct MPContext *mpctx = get_mpctx(L);
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const char *name = luaL_checkstring(L, 1);
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int type = lua_tointeger(L, lua_upvalueindex(1))
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? M_PROPERTY_PRINT : M_PROPERTY_GET_STRING;
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char *result = NULL;
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if (m_property_do(props, name, type, &result, mpctx) >= 0 && result) {
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if (mp_property_do(name, type, &result, mpctx) >= 0 && result) {
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lua_pushstring(L, result);
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talloc_free(result);
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return 1;
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