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https://github.com/mpv-player/mpv
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-fs and or -vm default is nozoom, -zoom does the expected thing
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@4662 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -71,6 +71,7 @@ static XWindowAttributes attribs;
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//static int vo_dwidth,vo_dheight;
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static int Flip_Flag;
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static int zoomFlag;
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#ifdef HAVE_SHM
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@ -264,6 +265,8 @@ static uint32_t config( uint32_t width,uint32_t height,uint32_t d_width,uint32_t
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if( flags&0x03 ) fullscreen = 1;
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if( flags&0x02 ) vm = 1;
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if( flags&0x08 ) Flip_Flag = 1;
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zoomFlag = flags&0x04;
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if(!fullscreen) zoomFlag=1; //it makes no sense to avoid zooming on windowd mode
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//printf( "w: %d h: %d\n\n",vo_dwidth,vo_dheight );
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@ -273,13 +276,11 @@ static uint32_t config( uint32_t width,uint32_t height,uint32_t d_width,uint32_t
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if ( depth != 15 && depth != 16 && depth != 24 && depth != 32 ) depth=24;
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XMatchVisualInfo( mDisplay,mScreen,depth,TrueColor,&vinfo );
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if(fullscreen){
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image_width=vo_screenwidth;
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image_height=vo_screenheight;
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} else {
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image_width=d_width;
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image_height=d_height;
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}
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/* set image size, if zoom is on it will be changed during draw_slice anyway
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so we dont dupplicate the aspect code here */
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image_width=d_width;
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image_height=d_height;
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aspect= ((1<<16)*d_width + d_height/2)/d_height;
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#ifdef HAVE_NEW_GUI
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@ -471,7 +472,7 @@ static uint32_t draw_slice( uint8_t *src[],int stride[],int w,int h,int x,int y
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static int old_vo_dwidth=-1;
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static int old_vo_dheight=-1;
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if((old_vo_dwidth != vo_dwidth || old_vo_dheight != vo_dheight) && y==0)
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if((old_vo_dwidth != vo_dwidth || old_vo_dheight != vo_dheight) && y==0 && zoomFlag)
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{
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int newW= vo_dwidth;
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int newH= vo_dheight;
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