mirror of https://github.com/mpv-player/mpv
osd: force alignment for OSD bar
Overwrite the alignment applied by the OSD style. Additionally, remove the initialization of the Alignment field in create_ass_track(); the value is always overwritten by mp_ass_set_style() later. Fixes #1626.
This commit is contained in:
parent
9fbcb56bee
commit
53641a689d
|
@ -111,7 +111,6 @@ static void create_ass_track(struct osd_state *osd, struct osd_object *obj,
|
||||||
int sid = ass_alloc_style(track);
|
int sid = ass_alloc_style(track);
|
||||||
track->default_style = sid;
|
track->default_style = sid;
|
||||||
ASS_Style *style = track->styles + sid;
|
ASS_Style *style = track->styles + sid;
|
||||||
style->Alignment = 5; // top-title, left
|
|
||||||
style->Name = strdup("OSD");
|
style->Name = strdup("OSD");
|
||||||
// Set to neutral base direction, as opposed to VSFilter LTR default
|
// Set to neutral base direction, as opposed to VSFilter LTR default
|
||||||
style->Encoding = -1;
|
style->Encoding = -1;
|
||||||
|
@ -317,6 +316,8 @@ static void get_osd_bar_box(struct osd_state *osd, struct osd_object *obj,
|
||||||
// Rendering with shadow is broken (because there's more than one shape)
|
// Rendering with shadow is broken (because there's more than one shape)
|
||||||
style->Shadow = 0;
|
style->Shadow = 0;
|
||||||
|
|
||||||
|
style->Alignment = 5;
|
||||||
|
|
||||||
*o_border = style->Outline;
|
*o_border = style->Outline;
|
||||||
|
|
||||||
*o_x = get_align(opts->osd_bar_align_x, track->PlayResX, *o_w, *o_border);
|
*o_x = get_align(opts->osd_bar_align_x, track->PlayResX, *o_w, *o_border);
|
||||||
|
|
Loading…
Reference in New Issue