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Issues about P3 performance and SSE2 support.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@1124 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
nickols_k 2001-06-13 16:12:14 +00:00
parent 6bef8b7c5c
commit 50f47cfd50
2 changed files with 18 additions and 4 deletions

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@ -8,8 +8,15 @@
#include <stddef.h>
/* Enable this code, if SSE version works (faster) for you! */
#if 1
#ifndef HAVE_SSE2
/*
P3 processor has only one SSE decoder so can execute only 1 sse insn per
cpu clock, but it has 3 mmx decoders (include load/store unit)
and executes 3 mmx insns per cpu clock.
P4 processor has some chances, but after reading:
http://www.emulators.com/pentium4.htm
I have doubts. Anyway SSE2 version of this code can be written better.
*/
#undef HAVE_SSE
#endif

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@ -8,8 +8,15 @@
#include <stddef.h>
/* Enable this code, if SSE version works (faster) for you! */
#if 1
#ifndef HAVE_SSE2
/*
P3 processor has only one SSE decoder so can execute only 1 sse insn per
cpu clock, but it has 3 mmx decoders (include load/store unit)
and executes 3 mmx insns per cpu clock.
P4 processor has some chances, but after reading:
http://www.emulators.com/pentium4.htm
I have doubts. Anyway SSE2 version of this code can be written better.
*/
#undef HAVE_SSE
#endif