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https://github.com/mpv-player/mpv
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100l to me!
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12355 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -1290,14 +1290,14 @@ case VCODEC_FRAMENO:
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default:
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default:
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// decode_video will callback down to ve_*.c encoders, through the video filters
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// decode_video will callback down to ve_*.c encoders, through the video filters
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blit_frame=decode_video(sh_video,start,in_size,
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blit_frame=decode_video(sh_video,start,in_size,
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skip_flag>0 && vf_next_control(sh_video->vfilter, VFCTRL_SKIP_NEXT_FRAME, 0) != CONTROL_TRUE);
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skip_flag>0 && ((vf_instance_t *)sh_video->vfilter)->control(sh_video->vfilter, VFCTRL_SKIP_NEXT_FRAME, 0) != CONTROL_TRUE);
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if(!blit_frame){
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if(!blit_frame){
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badframes++;
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badframes++;
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if(skip_flag<=0){
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if(skip_flag<=0){
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// unwanted skipping of a frame, what to do?
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// unwanted skipping of a frame, what to do?
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if(skip_limit==0){
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if(skip_limit==0){
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// skipping not allowed -> write empty frame:
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// skipping not allowed -> write empty frame:
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if (!encode_duplicates || vf_next_control(sh_video->vfilter, VFCTRL_DUPLICATE_FRAME, 0) != CONTROL_TRUE)
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if (!encode_duplicates || ((vf_instance_t *)sh_video->vfilter)->control(sh_video->vfilter, VFCTRL_DUPLICATE_FRAME, 0) != CONTROL_TRUE)
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muxer_write_chunk(mux_v,0,0);
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muxer_write_chunk(mux_v,0,0);
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} else {
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} else {
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// skipping allowed -> skip it and distriubute timer error:
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// skipping allowed -> skip it and distriubute timer error:
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@ -1315,7 +1315,7 @@ if(skip_flag<0){
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if(file_format != DEMUXER_TYPE_TV && !verbose) printf(MSGTR_DuplicateFrames,-skip_flag);
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if(file_format != DEMUXER_TYPE_TV && !verbose) printf(MSGTR_DuplicateFrames,-skip_flag);
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while(skip_flag<0){
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while(skip_flag<0){
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duplicatedframes++;
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duplicatedframes++;
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if (!encode_duplicates || vf_next_control(sh_video->vfilter, VFCTRL_DUPLICATE_FRAME, 0) != CONTROL_TRUE)
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if (!encode_duplicates || ((vf_instance_t *)sh_video->vfilter)->control(sh_video->vfilter, VFCTRL_DUPLICATE_FRAME, 0) != CONTROL_TRUE)
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muxer_write_chunk(mux_v,0,0);
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muxer_write_chunk(mux_v,0,0);
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++skip_flag;
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++skip_flag;
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}
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}
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