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rectangular texture and -dr support for vo_gl
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16103 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -2657,6 +2657,10 @@ OpenGL video output driver.
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Simple version, video size must be smaller than
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the maximum texture size of your OpenGL implementation.
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Intended to work even with the most simple OpenGL implementations.
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But makes also use of newer extensions, allowing to support more
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color spaces and DirectRendering.
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Please use -dr if it works with your OpenGL implementations, since
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for higher resolutions this provides a _big_ speedup.
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.PD 0
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.RSs
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.IPs (no)manyfmts
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@ -2678,6 +2682,11 @@ borders in fullscreen mode.
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.IPs (no)aspect
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Enable or disable aspect scaling and pan-and-scan support (default: enabled).
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Disabling might increase speed.
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.IPs rectangle=<0,1,2>
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Select if rectangular textures should be used (save video RAM, but often slower)
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0: use power-of-two textures
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1: use texture_rectangle
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2: use texture_non_power_of_two
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.RE
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.PD 1
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.
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