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input: set mouse area by default for all input

Otherwise, mouse button bindings added by mp.add_key_binding() would be
ignored.

It's possible that this "breaks" some older scripts using undocumented
Lua script functions, but it should be safe otherwise.

Fixes #1283.
This commit is contained in:
wm4 2014-11-23 09:10:51 +01:00
parent 1eeca36d5f
commit 4cdd346246
2 changed files with 3 additions and 2 deletions

View File

@ -362,6 +362,8 @@ static struct cmd_bind_section *get_bind_section(struct input_ctx *ictx,
}
*bind_section = (struct cmd_bind_section) {
.section = bstrdup0(bind_section, section),
.mouse_area = {INT_MIN, INT_MIN, INT_MAX, INT_MAX},
.mouse_area_set = true,
};
return bind_section;
}
@ -1223,7 +1225,6 @@ struct input_ctx *mp_input_init(struct mpv_global *global)
// Setup default section, so that it does nothing.
mp_input_enable_section(ictx, NULL, MP_INPUT_ALLOW_VO_DRAGGING |
MP_INPUT_ALLOW_HIDE_CURSOR);
mp_input_set_section_mouse_area(ictx, NULL, INT_MIN, INT_MIN, INT_MAX, INT_MAX);
return ictx;
}

View File

@ -112,7 +112,7 @@ local function update_key_bindings()
end
mp.input_define_section(section, cfg, flags)
-- TODO: remove the section if the script is stopped
mp.input_enable_section(section)
mp.input_enable_section(section, "allow-hide-cursor|allow-vo-dragging")
end
end