-ac a52 implemented

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@3414 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
arpi 2001-12-09 19:24:02 +00:00
parent bd80de8ab6
commit 4c3ac93ea2
1 changed files with 92 additions and 2 deletions

View File

@ -26,6 +26,11 @@ extern int verbose; // defined in mplayer.c
#include "mp3lib/mp3.h"
#include "libac3/ac3.h"
#include "liba52/a52.h"
static sample_t * a52_samples;
static a52_state_t a52_state;
#include "alaw.h"
#include "xa/xa_gsm.h"
@ -123,8 +128,35 @@ signed short mad_scale(mad_fixed_t sample)
#endif
static int a52_fillbuff(sh_audio_t *sh_audio){
int length=0;
int flags=0;
int sample_rate=0;
int bit_rate=0;
while(1){
while(sh_audio->a_in_buffer_len<7){
int c=demux_getc(sh_audio->ds);
if(c<0) return -1; // EOF
sh_audio->a_in_buffer[sh_audio->a_in_buffer_len++]=c;
}
length = a52_syncinfo (sh_audio->a_in_buffer, &flags, &sample_rate, &bit_rate);
if(!length){
// bad file => resync
memcpy(sh_audio->a_in_buffer,sh_audio->a_in_buffer+1,6);
--sh_audio->a_in_buffer_len;
continue;
}
mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"a52: len=%d flags=0x%X %d Hz %d bit/s\n",length,flags,sample_rate,bit_rate);
if(length<7 || length>3840){
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"a52: invalid frame length: %d\n",length);
continue;
}
sh_audio->samplerate=sample_rate;
sh_audio->i_bps=bit_rate/8;
demux_read_data(sh_audio->ds,sh_audio->a_in_buffer+7,length-7);
return length;
}
}
int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen);
@ -229,6 +261,7 @@ case AFM_ALAW:
sh_audio->audio_out_minsize=2048;
break;
case AFM_AC3:
case AFM_A52:
// Dolby AC3 audio:
// however many channels, 2 bytes in a word, 256 samples in a block, 6 blocks in a frame
sh_audio->audio_out_minsize=audio_output_channels*2*256*6;
@ -354,6 +387,24 @@ if(gCpuCaps.has3DNow){
}
break;
}
case AFM_A52: {
// Dolby AC3 audio:
int accel=0; // should contain mmx/sse/etc flags
a52_samples=a52_init (accel);
if (a52_samples == NULL) {
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"A52 init failed\n");
driver=0;break;
}
sh_audio->a_in_buffer_size=3840;
sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size);
sh_audio->a_in_buffer_len=0;
if(a52_fillbuff(sh_audio)<0){
mp_msg(MSGT_DECAUDIO,MSGL_ERR,"A52 sync failed\n");
driver=0;break;
}
sh_audio->channels=audio_output_channels;
break;
}
case AFM_HWAC3: {
unsigned char *buffer;
struct hwac3info ai;
@ -846,6 +897,43 @@ int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){
}
//printf("{3:%d}",avi_header.idx_pos);fflush(stdout);
break;
case AFM_A52: { // AC3 decoder
int flags=0;
int i;
sample_t level=1, bias=384;
if(!sh_audio->a_in_buffer_len)
if(a52_fillbuff(sh_audio)<0) break; // EOF
switch(sh_audio->channels){
case 1: flags=A52_MONO; break;
// case 2: flags=A52_STEREO; break;
case 2: flags=A52_DOLBY; break;
// case 3: flags=A52_3F; break;
case 3: flags=A52_2F1R; break;
case 4: flags=A52_2F2R; break; // 2+2
case 5: flags=A52_3F2R; break;
case 6: flags=A52_3F2R|A52_LFE; break; // 5.1
}
flags|=A52_ADJUST_LEVEL;
sh_audio->a_in_buffer_len=0;
if (a52_frame (&a52_state, sh_audio->a_in_buffer, &flags, &level, bias)){
mp_msg(MSGT_DECAUDIO,MSGL_WARN,"a52: error decoding frame\n");
break;
}
// a52_dynrng (&state, NULL, NULL); // disable dynamic range compensation
// frame decoded, let's resample:
a52_resample_init(flags,sh_audio->channels);
len=0;
for (i = 0; i < 6; i++) {
if (a52_block (&a52_state, a52_samples)){
mp_msg(MSGT_DECAUDIO,MSGL_WARN,"a52: error at resampling\n");
break;
}
len+=2*a52_resample(a52_samples,&buf[len]);
}
printf("len = %d \n",len);
break;
}
case AFM_HWAC3: // AC3 through SPDIF
if(demux_read_data(sh_audio->ds,sh_audio->ac3_frame, 6144) != 6144)
break; //EOF
@ -947,6 +1035,7 @@ void resync_audio_stream(sh_audio_t *sh_audio){
sh_audio->ac3_frame=ac3_decode_frame(); // resync
// if(verbose) printf(" OK!\n");
break;
case AFM_A52:
case AFM_ACM:
case AFM_DSHOW:
case AFM_HWAC3:
@ -968,6 +1057,7 @@ void skip_audio_frame(sh_audio_t *sh_audio){
switch(sh_audio->codec->driver){
case AFM_MPEG: MP3_DecodeFrame(NULL,-2);break; // skip MPEG frame
case AFM_AC3: sh_audio->ac3_frame=ac3_decode_frame();break; // skip AC3 frame
case AFM_A52: a52_fillbuff(sh_audio);break; // skip AC3 frame
case AFM_ACM:
case AFM_DSHOW: {
int skip=sh_audio->wf->nBlockAlign;