mirror of https://github.com/mpv-player/mpv
lua: fix typo in comment
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@ -128,7 +128,7 @@ static int destroy_crap(lua_State *L)
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// This can be used to free temporary C data structures correctly if Lua errors
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// happen.
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// You can't free the talloc context directly; the Lua __gc handler does this.
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// In my cases, talloc_free_children(returnval) will be used to free attached
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// In many cases, talloc_free_children(returnval) will be used to free attached
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// memory in advance when it's known not to be needed anymore (a minor
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// optimization). Freeing it completely must be left to the Lua GC.
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static void *mp_lua_PITA(lua_State *L)
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