OpenGL reportedly works fine on Mac OS X, see Bugzilla #784.

So I'm removing the automatic disabling to give it more widespread testing.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22839 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
diego 2007-03-29 09:26:21 +00:00
parent 47f12e5698
commit 4a8f9a9eec
1 changed files with 1 additions and 1 deletions

2
configure vendored
View File

@ -4126,7 +4126,7 @@ echores "$_dga"
echocheck "OpenGL"
#Note: this test is run even with --enable-gl since we autodetect linker flags
if (test "$_x11" = yes || win32 && test "$_macosx" != yes) && test "$_gl" != no ; then
if (test "$_x11" = yes || win32) && test "$_gl" != no ; then
cat > $TMPC << EOF
#include <GL/gl.h>
int main(void) { return 0; }