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Try to detect and work around broken glXGetProcAddress on at
least PPC OS X 10.4. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30994 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -1768,6 +1768,12 @@ static int setGlWindow_x11(MPGLContext *ctx)
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appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS));
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appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS));
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getFunctions(getProcAddress, glxstr);
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getFunctions(getProcAddress, glxstr);
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if (!mpglGenPrograms && mpglGetString &&
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getProcAddress != (void *)getdladdr &&
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strstr(mpglGetString(GL_EXTENSIONS), "GL_ARB_vertex_program")) {
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mp_msg(MSGT_VO, MSGL_WARN, "Broken glXGetProcAddress detected, trying workaround\n");
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getFunctions((void *)getdladdr, glxstr);
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}
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free(glxstr);
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free(glxstr);
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// and inform that reinit is neccessary
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// and inform that reinit is neccessary
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