sdl_gamepad: fix function signature

This is semantically different in C.
This commit is contained in:
wm4 2019-10-25 15:26:25 +02:00
parent 50f263990a
commit 49cde32be0
1 changed files with 1 additions and 1 deletions

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@ -29,7 +29,7 @@ struct gamepad_priv {
static Uint32 gamepad_cancel_wakeup;
static void initalize_events()
static void initalize_events(void)
{
gamepad_cancel_wakeup = SDL_RegisterEvents(1);
}