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mirror of https://github.com/mpv-player/mpv synced 2025-03-31 15:59:34 +00:00

Add support for Windows OpenGL rendering onto a device instead of into a window.

Has little use except for experimenting - on Windows 9x it could be used to
render on monitors that were not managed by Windows, but that feature was
removed in newer Windows versions.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29946 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2009-11-21 22:27:40 +00:00
parent 4198e9d45b
commit 4805ea9864
3 changed files with 48 additions and 8 deletions

View File

@ -1461,7 +1461,7 @@ static void *w32gpa(const GLubyte *procName) {
int setGlWindow(int *vinfo, HGLRC *context, HWND win)
{
int new_vinfo;
HDC windc = GetDC(win);
HDC windc = vo_w32_get_dc(win);
HGLRC new_context = 0;
int keep_context = 0;
int res = SET_WINDOW_FAILED;
@ -1514,7 +1514,7 @@ int setGlWindow(int *vinfo, HGLRC *context, HWND win)
res = SET_WINDOW_OK;
out:
ReleaseDC(win, windc);
vo_w32_release_dc(win, windc);
return res;
}
@ -1528,9 +1528,9 @@ void releaseGlContext(int *vinfo, HGLRC *context) {
}
void swapGlBuffers(void) {
HDC vo_hdc = GetDC(vo_w32_window);
HDC vo_hdc = vo_w32_get_dc(vo_w32_window);
SwapBuffers(vo_hdc);
ReleaseDC(vo_w32_window, vo_hdc);
vo_w32_release_dc(vo_w32_window, vo_hdc);
}
#else
#ifdef HAVE_LIBDL

View File

@ -117,7 +117,7 @@ static GLint getInternalFormat(void)
{
#ifdef GL_WIN32
PIXELFORMATDESCRIPTOR pfd;
HDC vo_hdc = GetDC(vo_w32_window);
HDC vo_hdc = vo_w32_get_dc(vo_w32_window);
int pf = GetPixelFormat(vo_hdc);
if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) {
r_sz = g_sz = b_sz = a_sz = 0;
@ -127,7 +127,7 @@ static GLint getInternalFormat(void)
b_sz = pfd.cBlueBits;
a_sz = pfd.cAlphaBits;
}
ReleaseDC(vo_w32_window, vo_hdc);
vo_w32_release_dc(vo_w32_window, vo_hdc);
#else
if (glXGetConfig(mDisplay, gl_vinfo, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0;
if (glXGetConfig(mDisplay, gl_vinfo, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0;

View File

@ -51,6 +51,8 @@ static uint32_t o_dheight;
static HINSTANCE hInstance;
#define vo_window vo_w32_window
HWND vo_window = 0;
/** HDC used when rendering to a device instead of window */
static HDC dev_hdc;
static int event_flags;
static int mon_cnt;
@ -328,7 +330,7 @@ static void resetMode(void) {
static int createRenderingContext(void) {
HWND layer = HWND_NOTOPMOST;
PIXELFORMATDESCRIPTOR pfd;
HDC vo_hdc = GetDC(vo_window);
HDC vo_hdc = vo_w32_get_dc(vo_window);
RECT r;
int pf;
if (WinID < 0) {
@ -395,7 +397,7 @@ static int createRenderingContext(void) {
mp_msg(MSGT_VO, MSGL_V, "vo: win32: running at %dx%d with depth %d\n", vo_screenwidth, vo_screenheight, vo_depthonscreen);
ReleaseDC(vo_window, vo_hdc);
vo_w32_release_dc(vo_window, vo_hdc);
return 1;
}
@ -429,6 +431,18 @@ int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) {
return createRenderingContext();
}
/**
* \brief return the name of the selected device if it is indepedant
*/
static char *get_display_name(void) {
DISPLAY_DEVICE disp;
disp.cb = sizeof(disp);
EnumDisplayDevices(NULL, vo_adapter_num, &disp, 0);
if (disp.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)
return NULL;
return disp.DeviceName;
}
/**
* \brief Initialize w32_common framework.
*
@ -450,6 +464,7 @@ int vo_w32_init(void) {
HICON mplayerIcon = 0;
char exedir[MAX_PATH];
HINSTANCE user32;
char *dev;
if (vo_window)
return 1;
@ -497,6 +512,9 @@ int vo_w32_init(void) {
myGetMonitorInfo = GetProcAddress(user32, "GetMonitorInfoA");
myEnumDisplayMonitors = GetProcAddress(user32, "EnumDisplayMonitors");
}
dev_hdc = 0;
dev = get_display_name();
if (dev) dev_hdc = CreateDC(dev, NULL, NULL, NULL);
updateScreenProperties();
return 1;
@ -564,7 +582,29 @@ void vo_w32_uninit(void) {
resetMode();
ShowCursor(1);
vo_depthonscreen = 0;
if (dev_hdc) DeleteDC(dev_hdc);
dev_hdc = 0;
DestroyWindow(vo_window);
vo_window = 0;
UnregisterClass(classname, 0);
}
/**
* \brief get a device context to draw in
*
* \param wnd window the DC should belong to if it makes sense
*/
HDC vo_w32_get_dc(HWND wnd) {
if (dev_hdc) return dev_hdc;
return GetDC(wnd);
}
/**
* \brief release a device context
*
* \param wnd window the DC probably belongs to
*/
void vo_w32_release_dc(HWND wnd, HDC dc) {
if (dev_hdc) return;
ReleaseDC(wnd, dc);
}