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mirror of https://github.com/mpv-player/mpv synced 2025-01-01 04:12:25 +00:00

Added full aspect awareness, rewrote fullscreen handling.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@785 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
atmosfear 2001-05-13 16:38:33 +00:00
parent fdbe93021b
commit 45db04b9b2

View File

@ -96,6 +96,9 @@
//#define BUGGY_SDL //defined by configure
/* MONITOR_ASPECT MUST BE FLOAT */
#define MONITOR_ASPECT 4.0/3.0
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@ -130,6 +133,11 @@ static vo_info_t vo_info =
#include <SDL/SDL.h>
#define FS 0x01
#define VM 0x02
#define ZOOM 0x04
#define FLIP 0x08
/** Private SDL Data structure **/
static struct sdl_priv_s {
@ -146,9 +154,6 @@ static struct sdl_priv_s {
/* SDL YUV overlay */
SDL_Overlay *overlay;
/* x,y video position for centering */
SDL_Rect vidpos;
/* available fullscreen modes */
SDL_Rect **fullmodes;
@ -171,8 +176,8 @@ static struct sdl_priv_s {
int fullmode;
/* YUV ints */
int framePlaneY, framePlaneUV;
int stridePlaneY, stridePlaneUV;
int framePlaneY, framePlaneUV, framePlaneYUY;
int stridePlaneY, stridePlaneUV, stridePlaneYUY;
/* RGB ints */
int framePlaneRGB;
@ -180,8 +185,22 @@ static struct sdl_priv_s {
/* Flip image */
int flip;
/* fullscreen behaviour; see init */
int fulltype;
#ifdef HAVE_X11
/* X11 Resolution */
int XWidth, XHeight;
#endif
int width,height;
/* original image dimensions */
int width, height;
/* destination dimensions */
int dstwidth, dstheight;
/* source image format (YUV/RGB/...) */
int format;
} sdl_priv;
@ -409,6 +428,37 @@ static int sdl_close (void)
return 0;
}
/**
* Do aspect ratio calculations
*
* params : srcw == sourcewidth
* srch == sourceheight
* dstw == destinationwidth
* dsth == destinationheight
*
* returns : SDL_Rect structure with new x and y, w and h
**/
static SDL_Rect aspect(int srcw, int srch, int dstw, int dsth) {
SDL_Rect newres;
if(verbose > 1) printf("SDL Aspect: src: %ix%i dst: %ix%i\n", srcw, srch, dstw, dsth);
newres.h = ((float)dstw / (float)srcw * (float)srch) * ((float)dsth/((float)dstw/(MONITOR_ASPECT)));
if(newres.h > dsth) {
newres.w = ((float)dsth / (float)newres.h) * dstw;
newres.h = dsth;
newres.x = (dstw - newres.w) / 2;
newres.y = 0;
}
else {
newres.w = dstw;
newres.x = 0;
newres.y = (dsth - newres.h) / 2;
}
if(verbose) printf("SDL Aspect-Destinationres: %ix%i (x: %i, y: %i)\n", newres.w, newres.h, newres.x, newres.y);
return newres;
}
/**
* Sets the specified fullscreen mode.
@ -416,7 +466,8 @@ static int sdl_close (void)
* params : mode == index of the desired fullscreen mode
* returns : doesn't return
**/
#if 0
static void set_fullmode (int mode)
{
struct sdl_priv_s *priv = &sdl_priv;
@ -446,10 +497,39 @@ static void set_fullmode (int mode)
SDL_ShowCursor(0);
}
//TODO: check if this produces memhole! (no surface freeing)
priv->vidpos.x = (priv->surface->w - priv->width) / 2;
priv->vidpos.y = (priv->surface->h - priv->height) / 2;
}
#endif
static void set_fullmode (int mode) {
struct sdl_priv_s *priv = &sdl_priv;
SDL_Surface *newsurface = NULL;
SDL_Rect newsize;
/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
if(mode < 0)
mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1;
/* calculate new video size/aspect */
if(priv->fulltype&FS) {
newsize = aspect(priv->width, priv->height, priv->XWidth ? priv->XWidth : priv->dstwidth, priv->XHeight ? priv->XHeight : priv->dstheight);
} else
if(priv->fulltype&VM) {
newsize = aspect(priv->dstwidth, priv->dstheight, priv->dstwidth, priv->dstwidth*((float)priv->XHeight / (float)priv->XWidth));
}
else {
newsize = aspect(priv->dstwidth, priv->dstheight, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h);
}
/* try to change to given fullscreenmode */
newsurface = SDL_SetVideoMode(newsize.w, newsize.h, priv->bpp, priv->sdlfullflags);
/* if creation of new surface was successfull, save it and hide mouse cursor */
if(newsurface) {
priv->surface = newsurface;
SDL_ShowCursor(0);
}
}
/**
* Initialize an SDL surface and an SDL YUV overlay.
@ -467,12 +547,12 @@ init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint3
{
struct sdl_priv_s *priv = &sdl_priv;
unsigned int sdl_format;
SDL_Rect res;
#ifdef HAVE_X11
static Display *XDisplay;
static int XScreen;
#endif
//priv->flip = 1; // debugging only
sdl_format = format;
switch(format){
case IMGFMT_YV12:
@ -527,15 +607,19 @@ init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint3
return -1;
}
sdl_open (NULL, NULL);
#ifdef HAVE_X11
if(getenv("DISPLAY")) {
if(verbose) printf("SDL: deactivating XScreensaver/DPMS\n");
XDisplay = XOpenDisplay(getenv("DISPLAY"));
XScreen = DefaultScreen(XDisplay);
priv->XWidth = DisplayWidth(XDisplay, XScreen);
priv->XHeight = DisplayHeight(XDisplay, XScreen);
if(verbose) printf("SDL: X11 Resolution %ix%i\n", priv->XWidth, priv->XHeight);
saver_off(XDisplay);
XCloseDisplay(XDisplay);
}
#endif
sdl_open (NULL, NULL);
/* Set output window title */
SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", "SDL Video Out");
@ -543,53 +627,78 @@ init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint3
/* Save the original Image size */
//priv->width = d_width ? d_width : width;
//priv->height = d_height ? d_height : height;
priv->width = width;
priv->height = height;
priv->dstwidth = d_width ? d_width : width;
priv->dstheight = d_height ? d_height : height;
/*priv->width = res.w;
priv->height = res.h;*/
priv->format = format;
priv->windowsize.w = d_width ? d_width : width;
priv->windowsize.h = d_height ? d_height : height;
#ifdef HAVE_X11
res = aspect(priv->dstwidth, priv->dstheight, priv->dstwidth, priv->dstwidth*((float)priv->XHeight / (float)priv->XWidth));
priv->windowsize.w = res.w;
priv->windowsize.h = res.h;
#else
priv->windowsize.w = priv->dstwidth;
priv->windowsize.h = priv->dstheight;
#endif
/* bit 0 (0x01) means fullscreen (-fs)
* bit 1 (0x02) means mode switching (-vm)
* bit 2 (0x04) enables software scaling (-zoom)
* bit 3 (0x08) enables flipping (-flip)
*/
#define FS 0x01
#define VM 0x02
#define ZOOM 0x04
#define FLIP 0x08
// printf("SDL: flags are set to: %i\n", flags);
// printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height);
if(flags&FLIP) { // flipping flag set, use it
if(verbose) printf("SDL: using flipped video (only with RGB/BGR)\n");
if(flags&FLIP) {
if(verbose) printf("SDL: using flipped video (only with RGB/BGR/packed YUV)\n");
priv->flip = 1;
}
if(flags&FS) {
priv->width = width;
priv->height = height;
if(verbose) printf("SDL: setting zoomed fullscreen without modeswitching\n");
printf("SDL: Info - please use -vm (unscaled) or -zoom (scaled) for best fullscreen experience\n");
if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);
priv->surface = NULL;
priv->fulltype = FS;
set_fullmode(priv->fullmode);
/*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);*/
} else
if(flags&VM) {
if(verbose) printf("SDL: setting nonzoomed fullscreen with modeswitching\n");
printf("SDL: Info - please use -zoom switch to scale video\n");
if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);
priv->surface = NULL;
priv->fulltype = VM;
set_fullmode(priv->fullmode);
/*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags)))
SDL_ShowCursor(0);*/
} else
if(flags&ZOOM) {
if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n");
printf("SDL: Info - please use -vm switch instead if you don't want scaled video\n");
priv->surface=NULL;
set_fullmode(priv->fullmode);
priv->surface = NULL;
priv->fulltype = ZOOM;
set_fullmode(priv->fullmode);
}
else {
if(verbose) printf("SDL: setting windowed mode\n");
if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlflags))
&& (strcmp(priv->driver, "dga") == 0)) SDL_ShowCursor(0); //TODO: other sdl drivers that are fullscreen only?
if(strcmp(priv->driver, "x11") == 0) {
if(verbose) printf("SDL: setting windowed mode\n");
#ifdef HAVE_X11
priv->surface = SDL_SetVideoMode (res.w, res.h, priv->bpp, priv->sdlflags);
#else
priv->surface = SDL_SetVideoMode (priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags);
#endif
}
else {
if(verbose) printf("SDL: setting nonzoomed fullscreen with modeswitching\n");
printf("SDL: Info - please use -zoom switch to scale video\n");
priv->surface = NULL;
priv->fulltype = VM;
set_fullmode(priv->fullmode);
}
}
if(!priv->surface) { // cannot SetVideoMode
@ -662,8 +771,10 @@ init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint3
}
priv->framePlaneY = width * height;
priv->framePlaneUV = (width * height) >> 2;
priv->framePlaneYUY = width * height * 2;
priv->stridePlaneY = width;
priv->stridePlaneUV = width/2;
priv->stridePlaneYUY = width * 2;
}
if(priv->mode) {
@ -714,7 +825,15 @@ static uint32_t draw_frame(uint8_t *src[])
return -1;
}*/
dst = (uint8_t *) *(priv->overlay->pixels);
memcpy (dst, src[0], priv->width*priv->height*2);
if(priv->flip) {
mysrc+=priv->framePlaneYUY;
for(i = 0; i < priv->height; i++) {
mysrc-=priv->stridePlaneYUY;
memcpy (dst, mysrc, priv->stridePlaneYUY);
dst+=priv->stridePlaneYUY;
}
}
else memcpy (dst, src[0], priv->framePlaneYUY);
/*SDL_UnlockYUVOverlay (priv->overlay);*/
break;
@ -969,21 +1088,14 @@ static void flip_page (void)
case IMGFMT_RGB32:
case IMGFMT_BGR32:
/* blit to the RGB surface */
blitconv = SDL_DisplayFormat(priv->rgbsurface);
if(SDL_BlitSurface (blitconv, NULL, priv->surface, &priv->vidpos))
blitconv = SDL_DisplayFormat(priv->rgbsurface);
if(SDL_BlitSurface (blitconv, NULL, priv->surface, NULL))
printf("SDL: Blit failed: %s\n", SDL_GetError());
SDL_FreeSurface(blitconv);
/*if(SDL_MUSTLOCK(priv->surface)) {
if (SDL_LockSurface (priv->surface)) {
if(verbose) printf("SDL: Couldn't lock RGB surface\n");
return;
}
}*/
/* update screen */
SDL_UpdateRect(priv->surface, priv->vidpos.x, priv->vidpos.y, priv->width, priv->height);
/*if(SDL_MUSTLOCK(priv->surface))
SDL_UnlockSurface (priv->surface);*/
//SDL_UpdateRect(priv->surface, 0, 0, priv->surface->clip_rect.w, priv->surface->clip_rect.h);
SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect);
/* check if we have a double buffered surface and flip() if we do. */
if ( priv->surface->flags & SDL_DOUBLEBUF )