mirror of https://github.com/mpv-player/mpv
subtitles: avoid running subreader.c parser when using libass
When loading external subtitle files, the code always tried parsing the file with subreader.c sub_read_file() first, even if libass was then used to parse and render the file (the results of the first parsing would be ignored in that case). This could cause problems like unnecessary error messages. Change the code to try libass parsing first if enabled, and skip subreader.c parsing if that succeeds.
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parent
6ead3e936b
commit
43c3a07f58
39
mplayer.c
39
mplayer.c
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@ -1049,39 +1049,42 @@ static int playtree_add_playlist(struct MPContext *mpctx, play_tree_t* entry)
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void add_subtitles(struct MPContext *mpctx, char *filename, float fps, int noerr)
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{
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struct MPOpts *opts = &mpctx->opts;
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sub_data *subd;
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#ifdef CONFIG_ASS
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ASS_Track *asst = 0;
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#endif
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sub_data *subd = NULL;
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struct ass_track *asst = NULL;
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if (filename == NULL || mpctx->set_of_sub_size >= MAX_SUBTITLE_FILES) {
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return;
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}
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subd = sub_read_file(filename, fps);
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#ifdef CONFIG_ASS
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if (opts->ass_enabled)
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if (opts->ass_enabled) {
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#ifdef CONFIG_ICONV
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asst = ass_read_file(ass_library, filename, sub_cp);
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#else
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asst = ass_read_file(ass_library, filename, 0);
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#endif
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if (opts->ass_enabled && subd && !asst)
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if (!asst) {
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subd = sub_read_file(filename, fps);
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if (subd) {
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asst = ass_read_subdata(ass_library, subd, fps);
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if (!asst && !subd)
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#else
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if(!subd)
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if (asst) {
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sub_free(subd);
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subd = NULL;
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}
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}
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}
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} else
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#endif
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mp_tmsg(MSGT_CPLAYER, noerr ? MSGL_WARN : MSGL_ERR, "Cannot load subtitles: %s\n",
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filename_recode(filename));
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subd = sub_read_file(filename, fps);
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if (!asst && !subd) {
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mp_tmsg(MSGT_CPLAYER, noerr ? MSGL_WARN : MSGL_ERR,
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"Cannot load subtitles: %s\n", filename_recode(filename));
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return;
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}
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#ifdef CONFIG_ASS
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if (!asst && !subd) return;
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mpctx->set_of_ass_tracks[mpctx->set_of_sub_size] = asst;
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#else
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if (!subd) return;
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#endif
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mpctx->set_of_subtitles[mpctx->set_of_sub_size] = subd;
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mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_FILE_SUB_ID=%d\n", mpctx->set_of_sub_size);
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mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_FILE_SUB_FILENAME=%s\n",
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