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mirror of https://github.com/mpv-player/mpv synced 2024-12-27 17:42:17 +00:00

Move vo_depthonscreen to x11 struct

This commit is contained in:
Uoti Urpala 2008-04-21 01:50:19 +03:00
parent a2212a71a7
commit 432e8ff4a5
4 changed files with 13 additions and 13 deletions

View File

@ -31,7 +31,6 @@ int xinerama_x;
int xinerama_y;
// currect resolution/bpp on screen: (should be autodetected by vo_init())
int vo_depthonscreen=0;
int vo_screenwidth=0;
int vo_screenheight=0;

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@ -246,7 +246,6 @@ extern int xinerama_x;
extern int xinerama_y;
// correct resolution/bpp on screen: (should be autodetected by vo_init())
extern int vo_depthonscreen;
extern int vo_screenwidth;
extern int vo_screenheight;

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@ -427,7 +427,7 @@ int vo_init(struct vo *vo)
if (vo_rootwin)
WinID = 0; // use root window
if (vo_depthonscreen)
if (x11->depthonscreen)
{
saver_off(x11->display);
return 1; // already called
@ -490,7 +490,7 @@ int vo_init(struct vo *vo)
mXImage =
XGetImage(x11->display, mRootWin, 0, 0, 1, 1, AllPlanes, ZPixmap);
vo_depthonscreen = depth; // display depth on screen
x11->depthonscreen = depth; // display depth on screen
// get bits/pixel from XImage structure:
if (mXImage == NULL)
@ -500,15 +500,15 @@ int vo_init(struct vo *vo)
{
/*
* for the depth==24 case, the XImage structures might use
* 24 or 32 bits of data per pixel. The global variable
* vo_depthonscreen stores the amount of data per pixel in the
* 24 or 32 bits of data per pixel. The x11->depthonscreen
* field stores the amount of data per pixel in the
* XImage structure!
*
* Maybe we should rename vo_depthonscreen to (or add) vo_bpp?
*/
bpp = mXImage->bits_per_pixel;
if ((vo_depthonscreen + 7) / 8 != (bpp + 7) / 8)
vo_depthonscreen = bpp; // by A'rpi
if ((x11->depthonscreen + 7) / 8 != (bpp + 7) / 8)
x11->depthonscreen = bpp; // by A'rpi
mask =
mXImage->red_mask | mXImage->green_mask | mXImage->blue_mask;
mp_msg(MSGT_VO, MSGL_V,
@ -516,12 +516,12 @@ int vo_init(struct vo *vo)
mXImage->red_mask, mXImage->green_mask, mXImage->blue_mask);
XDestroyImage(mXImage);
}
if (((vo_depthonscreen + 7) / 8) == 2)
if (((x11->depthonscreen + 7) / 8) == 2)
{
if (mask == 0x7FFF)
vo_depthonscreen = 15;
x11->depthonscreen = 15;
else if (mask == 0xFFFF)
vo_depthonscreen = 16;
x11->depthonscreen = 16;
}
// XCloseDisplay( mDisplay );
/* slightly improved local display detection AST */
@ -535,7 +535,7 @@ int vo_init(struct vo *vo)
mLocalDisplay = 0;
mp_msg(MSGT_VO, MSGL_V,
"vo: X11 running at %dx%d with depth %d and %d bpp (\"%s\" => %s display)\n",
vo_screenwidth, vo_screenheight, depth, vo_depthonscreen,
vo_screenwidth, vo_screenheight, depth, x11->depthonscreen,
dispName, mLocalDisplay ? "local" : "remote");
vo_wm_type = vo_wm_detect(vo);
@ -560,7 +560,7 @@ void vo_uninit(struct vo_x11_state *x11)
mp_msg(MSGT_VO, MSGL_V, "vo: uninit ...\n");
XSetErrorHandler(NULL);
XCloseDisplay(x11->display);
vo_depthonscreen = 0;
x11->depthonscreen = 0;
x11->display = NULL;
}

View File

@ -8,6 +8,7 @@ struct vo;
struct vo_x11_state {
Display *display;
int depthonscreen;
};
#ifdef X11_FULLSCREEN
@ -143,6 +144,7 @@ int vo_find_depth_from_visuals(Display *dpy, int screen, Visual **visual_return)
#define vo_x11_clearwindow_part(display, ...) vo_x11_clearwindow_part(global_vo, __VA_ARGS__)
#define mDisplay global_vo->x11->display
#define vo_depthonscreen global_vo->x11->depthonscreen
#endif
#endif /* MPLAYER_X11_COMMON_H */